#lines.py # #Drawing lines to the screen # # import pygame screen = pygame.display.set_mode((640, 480)) #pygame surface 640 X 480 clock = pygame.time.Clock() #pygame clock pygame.display.set_caption("pygame window") #pygame window title BG_COLOR = (0, 0, 0) #RGB value for black LINE_COLOR = (0, 255, 0) #RGB value for green FPS = 60 #Sets the framerate running = True #Game loop executes while running is true while running: screen.fill(BG_COLOR) #Fills screen #Draws a line from the top left corner of the window to the bottom #right corner. The draw line function works as follows: #pygame.draw.line(screen, lineColor, starting x and y, stopping x and y) pygame.draw.line(screen, LINE_COLOR, (0, 0), (640, 480)) pygame.display.flip() clock.tick(FPS)