Corning Community College
CSCS2330 Discrete Structures
Using the TIC-80 fantasy console simulator on your pi, implement functional analog wall clock simulation, using second, minute, and hour hands, complete with clock outline, hour labels, and any adorning visual decorations.
You should incorporate some means of setting the time, so one could set the clock to the current actual time and watch it progress.
You may want work out approaches by hand on paper to understand their details and steps of progression, then to implement it.
Additionally, the entire class will be participating in documenting and filling out this project page. It is the responsibility of EACH class member to:
To submit the game file, our “tic” file, the file must be added to your lab46 somehow. This can be achieved through FTP software, such as FileZilla, or more easily by putting the file onto your Pi then pushing to your repo and pulling from lab46.
Of course, if you are using the TIC-80 application on your Pi then the file will exist there when saved.
To submit this project using the submit tool, run the following command at your lab46 prompt:
lab46:~/src/SEMESTER/DESIG/clk0$ submit DESIG clk0 clk0.tic Submitting DESIG project "clk0": -> clk0.tic(OK) SUCCESSFULLY SUBMITTED
I'll be looking for the following:
104:clk0:final tally of results (104/104) *:clk0:no errors, program runs without issue in TIC-80 [13/13] *:clk0:specified functionality is implemented [39/39] *:clk0:adequate use of graphics resources, decorations [26/26] *:clk0:project page contributions as per project specifications [26/26]
Additionally: