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notes:unix:fall2023:projects:fwgx

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Moving Projectiles/Objects

  1. “Projectile.X or Y =+ ProjectileSpeed;” and that will move your projectile in whichever axis you want.
notes/unix/fall2023/projects/fwgx.1699204726.txt.gz · Last modified: 2023/11/05 17:18 by cmazzara