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notes:unix:fall2023:projects:fwgx
This is an old revision of the document!
Moving Projectiles/Objects
“Projectile.X or Y =+ ProjectileSpeed;” and that will move your projectile in whichever axis you want.
notes/unix/fall2023/projects/fwgx.1699204726.txt.gz
· Last modified: 2023/11/05 17:18 by
cmazzara
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