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notes:comporg:spring2024:projects:mpg0

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MPG0

References

The Vircon32: C API reference page may be helpful - http://www.vircon32.com/api.html

Game Mechanics

Game loop

Sprites

Gamepad input

There is obviously your arrow key inputs but there are other buttons available as well. At least for gamepad(0) we have button_?_ = ? for the average keyboard:

  • A = X
  • B = Z
  • X = S
  • Y = A
  • L = W
  • R = W
  • Start = Enter Key

Bounds checking

Handling motion

Score Display

notes/comporg/spring2024/projects/mpg0.1707070513.txt.gz · Last modified: 2024/02/04 18:15 by cmazzara