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The entries on this page pertain to the various game development project efforts taking place in select classes for a given semester. | The entries on this page pertain to the various game development project efforts taking place in select classes for a given semester. | ||
+ | =====CSCS2650/ | ||
+ | Experience the games developed this semester in CSCS2650 Computer Organization. While the course isn't a "game development" | ||
+ | |||
+ | Developed for the Vircon32 fantasy console, which provides as part of its DevelopmentTools an assembler so that development efforts can specifically target the environment, | ||
+ | |||
+ | CSCS2650 is a fourth semester course in CCC's [[https:// | ||
+ | |||
+ | ====SMJB==== | ||
+ | |||
+ | ===Media Coverage=== | ||
+ | * WETM TV video: https:// | ||
+ | * WETM article: https:// | ||
+ | * WENY TV video: https:// | ||
+ | * WENY article: https:// | ||
+ | |||
+ | ===2024 CCC Student Expo accolades=== | ||
+ | |||
+ | * People' | ||
+ | * Best Group Project | ||
+ | * Best Use of Technology | ||
+ | * CCC Spirit Award | ||
+ | |||
+ | ====Skyward Escape==== | ||
+ | |||
+ | ====Haunty Ghost==== | ||
+ | |||
+ | |||
+ | =====CSCS2320/ | ||
+ | Experience the games developed this semester in CSCS2320 Data Structures and CSCS2330 Discrete Structures. While the courses aren't "game development" | ||
+ | |||
+ | Developed for the Vircon32 fantasy console, which provides as part of its DevelopmentTools a C compiler so that development efforts can specifically target the environment, | ||
+ | |||
+ | CSCS2320 and CSCS2330 are both third semester courses in CCC's [[https:// | ||
+ | |||
+ | =====CSCS2650/ | ||
+ | Experience the games developed this semester in CSCS2650 Computer Organization. While the course isn't a "game development" | ||
+ | |||
+ | Developed for the TIC-80 fantasy console. | ||
+ | |||
+ | CSCS2650 is a fourth semester course in CCC's [[https:// | ||
+ | |||
+ | ====Tunnel Chasers==== | ||
+ | |||
+ | ===Overview=== | ||
+ | Tunnel Chasers is a 2D overhead world exploring game, somewhat in the style of the Legend of Zelda, with a theme of students being up to antics and escaping the authorities on the CCC campus. | ||
+ | |||
+ | Loosely based on a true story. | ||
+ | |||
+ | It is developed in TIC-80. | ||
+ | |||
+ | ===Abstract (Director)=== | ||
+ | Tunnel Chasers is the result of the hard work and creativity of a diverse team of twelve members. Including three talented artists who have designed all the visual assets such as characters and backgrounds, | ||
+ | |||
+ | We are proud to have included an international collaboration with a student from Mexico, who has brought a unique perspective to the project and helped us to approach problem-solving in new ways. | ||
+ | |||
+ | As a school project, we understand the importance of collaboration and teamwork, and we believe that the production of Tunnel Chasers has demonstrated the potential for students from diverse backgrounds to create engaging and innovative video games through collaborative efforts. | ||
+ | |||
+ | ===Abstract (Artist)=== | ||
+ | Tunnel Chasers is a challenging adventure game that takes place in a complex system of buildings. Players must navigate the rooms and tunnels, avoiding obstacles while collecting power-ups to progress through the levels. | ||
+ | |||
+ | Our team worked hard to develop this game over the course of a semester, with members from diverse backgrounds contributing to the project. We had the opportunity to collaborate with a student from Mexico, bringing different perspectives and approaches to the table. | ||
+ | |||
+ | As one of the visual artists in the team, I worked on creating all the necessary graphical assets, including characters, backgrounds, | ||
+ | |||
+ | Additionally, | ||
+ | |||
+ | ===Awards=== | ||
+ | Presented at the Spring 2023 CCC Student Expo, Tunnel Chasers picked up the following accolades: | ||
+ | |||
+ | * People' | ||
+ | * Best Group Project | ||
+ | * Best Use of Technology | ||
+ | * Fine Arts Award | ||
+ | |||
+ | ====Gallop Run==== | ||
+ | Written by Gavin Suber | ||
+ | =====CSCS2650/ | ||
+ | Experience the games developed this semester in CSCS2650 Computer Organization. While the course isn't a "game development" | ||
+ | |||
+ | Programming for the NES (in its native 6502 assembly!) allowed students to experience the constraints of a limited resource system, peculiar hardware requirements for operation, all while implementing a necessary progression of logic to make everything work as it should. | ||
+ | |||
+ | CSCS2650 is a fourth semester course in CCC's [[https:// | ||
+ | |||
+ | ====collecTRIS==== | ||
+ | URL: **[[https:// | ||
+ | Overview: [[/ | ||
+ | Final video: [[https:// | ||
+ | By: [[/ | ||
+ | |||
+ | Awarded **STEM: Best use of Technology** accolade at the Spring 2022 CCC Student Expo | ||
+ | ====SUS: Avoid and Destroyed==== | ||
+ | Overview: [[/ | ||
+ | By: Austin Holmes (< | ||
=====CSCS2650/ | =====CSCS2650/ | ||
- | Experience the games developed this semester in CSCS2650 Computer Organization. While the course isn't a "game development" | + | Experience the games developed this semester in CSCS2650 Computer Organization. While the course isn't a "game development" |
+ | |||
+ | Programming for the NES allowed students to experience the constraints of a limited resource system, peculiar hardware requirements for operation, all while implementing a complex set of logic to make everything work in unison. | ||
- | CSCS2650 is a fourth semester course in CCC's [[https:// | + | CSCS2650 is a fourth semester course in CCC's [[https:// |
====Portal Kombat==== | ====Portal Kombat==== | ||
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Earlier Semester Progress: [[https:// | Earlier Semester Progress: [[https:// | ||
- | Winner of the 2019 Student Expo People' | + | Awarded **People' |
====BrainStorm==== | ====BrainStorm==== | ||
URL: **[[https:// | URL: **[[https:// | ||
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Following will be project videos created showcasing the games developed this semester in CSCS2730 System Programming. While the course isn't a "game development" | Following will be project videos created showcasing the games developed this semester in CSCS2730 System Programming. While the course isn't a "game development" | ||
- | CSCS2730 is a fourth semester elective course in CCC's [[https:// | + | CSCS2730 is a fourth semester elective course in CCC's [[https:// |
====FlappyCat==== | ====FlappyCat==== | ||
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{{: | {{: | ||
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