Corning Community College
CSCS2320 Discrete Structures
Implement, using Vircon32, a space invaders game where the enemies are backed by a runtime-allocated array of sprite structs. Use pointer arithmetic for all array accesses.
You will want to go here to edit and fill in the various sections of the document:
To be successful in this project, the following criteria (or their equivalent) must be met:
Let's say you have completed work on the project, and are ready to submit, you would do the following:
lab46:~/src/SEMESTER/DESIG/PROJECT$ submit DESIG PROJECT file1 file2 file3 ... fileN
You should get some sort of confirmation indicating successful submission if all went according to plan. If not, check for typos and or locational mismatches.
I'll be evaluating the project based on the following criteria:
39:msi0:final tally of results (39/39) *:msi0:pointer arithmetic used for all array transactions [13/13] *:msi0:space invaders with working mechanics [13/13] *:msi0:malloced array of sprites used for enemies [13/13]