Corning Community College
CSCS2330 Discrete Structures
Implement a puzzle game that uses doubly-linked queues and during gameplay applies the use of bitwise or set logic to progress or succeed in the game.
This is part 2 of 3. You do not have to finish the game this week, instead, aim to complete the second third, submitting your current snapshot. More functionality than last week, but doesn’t need to be finished at this point.
Implement program in Vircon32 C, that:
You will want to go here to edit and fill in the various sections of the document:
To be successful in this project, the following criteria (or their equivalent) must be met:
Let's say you have completed work on the project, and are ready to submit, you would do the following:
lab46:~/src/SEMESTER/DESIG/PROJECT$ submit DESIG PROJECT file1 file2 file3 ... fileN
You should get some sort of confirmation indicating successful submission if all went according to plan. If not, check for typos and or locational mismatches.
I'll be evaluating the project based on the following criteria:
572:mag1:final tally of results (572/572) *:mag1:code, XML, build script, and cartridge submitted [104/104] *:mag1:implements and functionally utilizes doubly linked queues [104/104] *:mag1:some aspect of progress captured on our way toward mag2 [104/104] *:mag1:screenshots, video produced showing aspects of game runtime [104/104] *:mag1:screenshots, video posted to discord channel [104/104] *:mag1:committed to lab46 semester repo [52/52]