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haas:fall2023:discrete:projects:pnc3

Corning Community College

CSCS2330 Discrete Structures

Project: ALGORITHM OPTIMIZATION - PRIME NUMBER COMPUTATION (pnc3)

Errata

With any increasingly complex piece of code or environment, we must find effective means of organizing various processes or communications. This “Errata” section and related updates are one such instance of that; intended as a means of disseminating information on changes to the project, you can be informed what modifications have taken place, along with any unique actions you need to take to compensate.

Any typos, bugs, or other updates/changes to the project will be documented here.

Revision List

  • revision #: <description> (DATESTRING)

Some changes may involve updates being made available to the project, in which case you'll be prompted with such notification and can run the available updating commands to synchronize your copy of the project with the changes.

Objective

To explore the pnc0/pnc1 programs from a different perspective: using only ONE loop to drive central processing.

Background

In mathematics, a prime number is a value that is only evenly divisible by 1 and itself; it has just that one pair of factors, no others. Numbers that have divisibility/factors are classified as composite numbers.

The number 6 is a composite number, as in addition to 1 and 6, it also has the factors of 2 and 3.

The number 17, however, is a prime number, as no numbers other than 1 and 17 can be evenly divided into it.

Calculating the primality of a number

As of yet, there is no quick and direct way of determining the primality of a given number. Instead, we must perform a series of tests to determine if it fails primality (typically by proving it is composite).

This process incurs a considerable amount of processing overhead on the task, so much so that increasingly large values take ever-expanding amounts of time. Often, approaches to prime number calculation involve various algorithms, which offer various benefits (less time) and drawback (more complex code).

Your task for this project is to implement a prime number program using the straightforward, unoptimized brute-force algorithm, which determines the primality of a number in a “trial by division” approach.

Main algorithm: brute force (primerol)

The brute force approach is the simplest to implement (although at some cost).

As we will be looking to do some time/performance analysis and comparisons, it is often good to have a baseline. This program will be it.

To perform the process of computing the primality of a number, we simply attempt to evenly divide all the values between 2 and one less than the number in question. If any one of them divides evenly, the number is NOT prime, but instead composite.

Checking the remainder of a division indicates whether or not a division was clean (having 0 remainder indicates such a state).

For example, the number 11:

11 % 2 = 1 (2 is not a factor of 11)
11 % 3 = 2 (3 is not a factor of 11)
11 % 4 = 3 (4 is not a factor of 11)
11 % 5 = 1 (5 is not a factor of 11)
11 % 6 = 5 (6 is not a factor of 11)
11 % 7 = 4 (7 is not a factor of 11)
11 % 8 = 3 (8 is not a factor of 11)
11 % 9 = 2 (9 is not a factor of 11)
11 % 10 = 1 (10 is not a factor of 11)

Because none of the values 2-10 evenly divided into 11, we can say it passed the test: 11 is a prime number

On the other hand, take 119:

119 % 2 = 1 (2 is not a factor of 119)
119 % 3 = 2 (3 is not a factor of 119)
119 % 4 = 3 (4 is not a factor of 119)
119 % 5 = 4 (5 is not a factor of 119)
119 % 6 = 5 (6 is not a factor of 119)
119 % 7 = 0 (7 is a factor of 119)
119 % 8 = 7
119 % 9 = 2
119 % 10 = 9
119 % 11 = 9
119 % 12 = 11
119 % 13 = 2
...

Because, during our range of testing every value from 2-118, we find that 7 evenly divides into 119, it failed the test: 119 is not prime, but is instead a composite number.

Please NOTE: Even once a number is identified as composite, your primerol MUST CONTINUE evaluating the remainder of the values (up to 119-1, or 118). It might seem pointless (and it is for a production program), but I want you to see the performance implications this creates.

algorithm

Some things to keep in mind on your implementation:

  • you will want to exactly ONE loop in the central processing for this program.
    • you will need to flatten the conditions that previously took place in the nested loop
    • be mindful of what the underlying conditions are
  • you know the starting value and the terminating condition, so you have a clear starting and ending point to work with.
  • I do NOT want to see ambiguous, one-letter variables used in your implementation(s). Please use meaningful variable names.
    • Some good examples of variable names would be:
      • number: the number being tested
      • factor: the value being divided into number to test for primality
      • step: the rate by which some variable is changing
      • qty: the count of the current tally of primes
      • max: the maximum count we seek
      • start: a value we are starting at
      • lower: a lower bound
      • upper: an upper bound
      • see how much more readable and meaningful these are, especially as compared to a, i, n, x? You may even find it helps with debugging and understanding your code better.
  • let the loop drive the overall process. Identify prime/composite status separate from loop terminating conditions.
    • and remember, the baseline brute force algorithm (primerol) may well identify a value as composite, but won't terminate the loop.
  • your timing should start before the loop (just AFTER argument processing), and terminate immediately following the terminating output newline outside the loops.
  • you may NOT split qty and range functionality into two separate code blocks (ie have two sets of two loops). Only the one set as indicated.

prime algorithm optimizations

To give us a decent appreciation of the subtleties of algorithm development in a theme of programs, I have identified the following optimizations that we will be implementing.

For simplicity, I have encoded this information in the file name (and therefore resulting executable/binary) that will correspond to the indicated algorithm+optimizations.

To break it down, all prime programs will be of the form:

  • primeALG[O…]
    • where each and every program starts with “prime”
    • is immediately followed by a 3-letter (lowercase) abbreviation of the algorithm to be implemented (rol, for instance)
    • and then is followed by 0 or more layered attributes describing the particular optimization that is applied (again, if any: zero or more).

The optimizations we will be implementing in this project (and their naming values) include:

  • break on composite (b) - once a tested number is proven composite, there is no need to continue processing: break out of the factor loop and proceed to the next number
  • mapping factors of 6 (m) - it turns out that, aside from the initial primes of 2 and 3, that all prime numbers fall to a +1 or -1 off a factor of six (there is an algorithm for this: 6a+/-1). This optimization will utilize this property, only testing numbers +/-1 off of factors of 6 (how might this impact overall processing?)
  • odds-only checking (o) - aside from 2, all other prime numbers are odd. Therefore, there is zero need to perform a composite check on an even number, allowing us to focus exclusively on odd values (luckily, they seem to occur in a predictable pattern).
  • sqrt() trick (s) - mathematically it has been shown that if a number has any evenly divisible factors, at least one half of that factor pair will occur by the square root point of the number being tested.
  • sqrt()-less square root approximation (a) - sqrt(), a function in the math library, does an industrial strength square root calculation. We don't need that, merely a whole integer value corresponding to the approximate square root. Here we will implement our own logic to approximate square root, hopefully with a considerable performance impact.

Unless specified in the encoded name, your algorithm should only implement the algorithm and optimization(s) specified.

That is, if your program to implement is primerolo, that means you are ONLY to implement the brute force algorithm and odds-only checking. NO break on composite, NO sqrt() trick, etc. We are establishing separate data points for analytical comparison.

Some of these optimizations can co-exist easily (break + map, odd + sqrt()), others are partially compatible (map + odd can coexist in a certain form), while others are mutually exclusive (sqrt() and approximated square root conflict). So there are definitely a few combinations that are possible using this scheme.

A note on comments

Something I noticed (and have historically noticed) in relation to comments that I'd like to point out:

Comments should be describing what is going on in your code.

With projects like this, often relying on a common base, comments become even more important, as they allow me to see specifically what is changed or unique about one variant over the other.

As such, when evaluating the project, I will be looking for pertinent comments specifically covering the how or why of the particular change unique to the variant in question.

And notice I said the “how” and/or “why”. NOT the “what”. I see all the time vague comments like “// doing the sqrt() optimization”… but:

  • WHY is that important to the process?
  • HOW does it impact the efficiency of the algorithm?

These are things I'd like to see addressed in your comments, as there were some cases where the WHAT was claimed, yet what actually followed had little resemblance (if any) on the requirements for that variant.

Just like if you can't do it by hand you have no business trying to code it- if you cannot adequately explain the WHY and HOW, you similarly will have trouble.

Programs

It is your task to write the following prime number variants:

  • primerol.c: baseline implementation for comparison
  • primerolbm.c: break + map traversal optimizations
  • primerolbo.c: break + odd traversal optimizations
  • primerolbs.c: break + sqrt() trick
  • primerolba.c: break + approximated square root trick
  • primerolos.c: odd traversal + sqrt() trick
  • primeroloa.c: odd traversal + approximated square root trick
  • primerolbmo.c: break + map + odd traversal
  • primerolbms.c: break + map + sqrt() trick
  • primerolbma.c: break + map + approximated square root trick
  • primerolbos.c: break + odd + sqrt() trick
  • primerolboa.c: break + odd + approximated square root trick
  • primerolbmos.c: break + map + odd + sqrt() trick
  • primerolbmoa.c: break + map + odd + approximated square root trick

Program Specifications

Your program should:

  • obtain 2-4 parameters from the command-line (see command-line arguments section below).
    • check to make sure the user indeed supplied enough parameters, and exit with an error message if not.
    • argv[1]: maximum quantity of primes to calculate (your program should run until it discovers that many primes).
      • this value should be an integer value, greater than or equal to 0.
        • if argv[1] is 0, disable the quantity check, and rely on provided lower and upper bounds (up to argv[4] would be required in this case).
    • argv[2]: reserved for future compatibility; for now, require and expect it to be 1.
    • argv[3]: conditionally optional lower bound (starting value). Most of the time, this will probably be 2, but should be a positive integer greater than or equal to 2. This defines where your program will start its prime quantity check from.
      • if omitted, assume a lower bound of 2.
      • if you desired to specify an upper bound (argv[4]), you obviously MUST provide the lower bound argument under this scheme.
    • argv[4]: conditionally optional upper bound (ending value). If provided, this is the ending value you'd like to check to.
      • If doing a quantity run (argv[1] is NOT 0), this value isn't necessary.
      • If doing a quantity run AND you specify an upper bound, whichever condition is achieved first dictates program termination. That is, upper bound could override quantity (if it is achieved before quantity), and quantity can override the upper bound (if it is achieved before reaching the specified upper bound).
    • for each argument: you should do a basic check to ensure the user complied with this specification, and exit with a unique error message (displayed to STDERR) otherwise:
      • for insufficient quantity of arguments, display: PROGRAM_NAME: insufficient number of arguments!
      • for invalid argv[1], display: PROGRAM_NAME: invalid quantity!
      • for invalid argv[2], display: PROGRAM_NAME: invalid value!
      • for invalid argv[3], display: PROGRAM_NAME: invalid lower bound!
        • if argv[3] is not needed, ignore (no error displayed not forced exit, as it is acceptable defined behavior).
      • for invalid argv[4], display: PROGRAM_NAME: invalid upper bound!
        • if argv[4] is not needed, ignore (no error displayed nor forced exit, as it is acceptable defined behavior).
      • In these error messages, PROGRAM_NAME is the name of the program being run; this can be accessed as a string stored in argv[0].
  • implement ONLY the algorithm and optimization(s) specified in the program name. We are producing multiple data points for a broader performance comparison.
  • please take note on differences in run-time, contemplating the impact the algorithm and optimization(s) have on performance (timing, specifically).
  • immediately after argument processing: start your stopwatch (see timing section below).
  • perform the correct algorithm and optimization(s) against the command-line input(s) given.
    • each program is to have no fewer and no more than 2 loops in this prime processing section.
    • in each program, you are not allowed to use a given loop type (for(), while(), do-while()) more than once!
  • display identified primes (space-separated) to a file pointer called primelist
  • stop your stopwatch immediately following your prime processing loops (and terminating newline display to primelist). Calculate the time that has transpired (ending time minus starting time).
  • output the processing run-time to the file pointer called timing
  • your output MUST conform to the example output in the execution section below. This is also a test to see how well you can implement to specifications. Basically:
    • as primes are being displayed, they are space-separated (first prime hugs the left margin), and when all said and done, a newline is issued.
    • the timing information will be displayed in accordance to code I will provide below (see the timing section).

Grabit Integration

For those familiar with the grabit tool on lab46, I have made some skeleton files and a custom Makefile available for this project.

To “grab” it:

lab46:~/src/discrete$ grabit discrete pnc3
make: Entering directory '/var/public/SEMESTER/discrete/pnc3'
Commencing copy process for SEMESTER discrete project pnc3:
 -> Creating project pnc3 directory tree           ... OK
 -> Copying pnc3 project files                     ... OK
 -> Synchronizing pnc3 project revision level      ... OK
 -> Establishing sane file permissions for pnc3    ... OK

*** Copy COMPLETE! You may now go to the '/home/USER/src/discrete/pnc3' directory ***

make: Leaving directory '/var/public/SEMESTER/discrete/pnc3'
lab46:~/src/discrete/$ 
lab46:~/src/discrete$ cd pnc3
lab46:~/src/discrete/pnc3$ 

NOTE: You do NOT want to do this on a populated pnc3 project directory– it will overwrite files.

And, of course, your basic compile and clean-up operations via the Makefile.

Makefile operations

Makefiles provide a build automation system for our programs, instructing the computer on how to compile files, so we don't have to constantly type compiler command-lines ourselves. I've also integration some other useful, value-added features that will help you with overall administration of the project.

Basic operation of the Makefile is invoked by running the command “make” by itself. The default action is to compile everything in the project directory.

Additional options are available, and they are provided as an argument to the make command. You can see the available options by running “make help”:

lab46:~/src/discrete/pnc3$ make help
******************[ Discrete Structures pnc3 Project ]******************
** make                     - build everything                        **
** make showerrors          - display compiler warnings/errors        **
** make debug               - build everything with debug symbols     **
** make checkqty            - runtime evaluation for qty              **
** make checkrange          - runtime evaluation for range            **
**                                                                    **
** make verifyqty           - check implementation for qty validity   **
** make verifyrange         - check implementation for range validity **
** make verifyall           - verify project specifications           **
**                                                                    **
** make link                - link in previous prime programs         **
** make delink              - remove links to previous prime programs **
**                                                                    **
** make save                - create a backup archive                 **
** make submit              - submit assignment (based on dirname)    **
**                                                                    **
** make update              - check for and apply updates             **
** make reupdate            - re-apply last revision                  **
** make reupdate-all        - re-apply all revisions                  **
**                                                                    **
** make clean               - clean; remove all objects/compiled code **
** make help                - this information                        **
************************************************************************
lab46:~/src/discrete/pnc3$ 

A description of some available commands include:

  • make: compile everything
    • any warnings or errors generated by the compiler will go into a file in the base directory of pnc0 in a file called errors; you can cat it to view the information.
  • make debug: compile everything with debug support
    • any warnings or errors generated by the compiler will be displayed to the screen as the programs compile.
  • make clean: remove all binaries
  • make save: make a backup of your current work
  • make submit: archive and submit your project

The various “check” options do a runtime performance grid, allowing you to compare timings between your implementations.

The various “verify” options do more aggressive checks, helping to ensure your project falls within stated project specifications.

Just another “nice thing” we deserve.

Command-Line Arguments

To automate our comparisons, we will be making use of command-line arguments in our programs.

header files

We don't need any extra header files to use command-line arguments, but we will need an additional header file to use the atoi(3) function, which we'll use to quickly turn the command-line parameter into an integer, and that header file is stdlib.h, so be sure to include it with the others:

#include <stdio.h>
#include <stdlib.h>

setting up main()

To accept (or rather, to gain access) to arguments given to your program at runtime, we need to specify two parameters to the main() function. While the names don't matter, the types do.. I like the traditional argc and argv names, although it is also common to see them abbreviated as ac and av.

Please declare your main() function as follows:

int main(int argc, char **argv)

There are two very important variables involved here (the types are actually what are important, the names given to the variables are actually quite, variable; you may see other references refer to them as things like “ac” and “av”):

  • int argc: the count (an integer) of tokens given on the command line (program name + arguments)
  • char **argv: an array of strings (technically an array of an array of char) that contains “strings” of the various tokens provided on the command-line.

The arguments are accessible via the argv array, in the order they were specified:

  • argv[0]: program invocation (path + program name)
  • argv[1]: our maximum / upper bound
  • argv[2]: reserved value, should still be provided and be a 1 for this project
  • argv[3]: conditionally optional; represents lower bound
  • argv[4]: conditionally optional; represents upper bound

Additionally, let's not forget the argc variable, an integer, which contains a count of arguments (argc == argument count). If we provided argv[0] through argv[4], argc would contain a 5.

example

For example, if we were to execute the primerolbms program:

lab46:~/src/discrete/pnc3$ ./primerolbms 128 1 2 2048

We'd have:

  • argv[0]: “./primerolbms”
  • argv[1]: “128” (note, NOT the scalar integer 128, but a string)
  • argv[2]: “1”
  • argv[3]: “2”
  • argv[4]: “2048”

and let's not forget:

  • argc: 5 (there are 5 things, argv indexes 0, 1, 2, 3, and 4)

With the conditionally optional arguments as part of the program spec, for a valid execution of the program, argc could be a value anywhere from 3 to 5.

Simple argument checks

While there are a number of checks we should perform, one of the first should be a check to see if the minimal number of arguments has been provided:

    if (argc < 3)  // if less than 3 arguments (program_name + quantity + argv[2] == 3) have been provided
    {
        fprintf(stderr, "%s: insufficient number of arguments!\n", argv[0]);
        exit(1);
    }

Since argv[3] (lower bound) and argv[4] (upper bound) are conditionally optional, it wouldn't make sense to check for them in the overall count. But we can and do still want to stategically utilize argc to determine if an argv[3] or argv[4] is present.

Grab and convert max

Finally, we need to put the argument representing the maximum quantity into a variable.

I'd recommend declaring a variable of type int.

We will use the atoi(3) function to quickly convert the command-line arguments into int values:

    max  = atoi (argv[1]);

And now we can proceed with the rest of our prime implementation.

Timing

Often times, when checking the efficiency of a solution, a good measurement (especially for comparison), is to time how long the processing takes.

In order to do that in our prime number programs, we are going to use C library functions that obtain the current time, and use it as a stopwatch: we'll grab the time just before starting processing, and then once more when done. The total time will then be the difference between the two (end_time - start_time).

We are going to use the gettimeofday(2) function to aid us in this, and to use it, we'll need to do the following:

header file

In order to use the gettimeofday(2) function in our program, we'll need to include the sys/time.h header file, so be sure to add it in with the existing ones:

#include <stdio.h>
#include <stdlib.h>
#include <sys/time.h>

timeval variables

gettimeofday(2) uses a struct timeval data type, of which we'll need to declare two variables in our programs (one for storing the starting time, and the other for the ending time).

Please declare these with your other variables, up at the top of main() (but still WITHIN main()– you do not need to declare global variables).

    struct timeval time_start; // starting time
    struct timeval time_end;   // ending time

Obtaining the time

To use gettimeofday(2), we merely place it at the point in our code we wish to take the time.

For our prime number programs, you'll want to grab the start time AFTER you've declared variables and processed arguments, but JUST BEFORE starting the driving loop doing the processing.

That call will look something like this:

    gettimeofday(&time_start, 0);

The ending time should be taken immediately after all processing (and prime number output) is completed, and right before we display the timing information to STDERR:

    gettimeofday(&time_end, 0);

Displaying the runtime

Once we have the starting and ending times, we can display this to the timing file pointer. You'll want this line:

fprintf(timing, "%8.4lf\n",
time_end.tv_sec-time_start.tv_sec+((time_end.tv_usec-time_start.tv_usec)/1000000.0));

For clarity sake, that format specifier is “%8.4lf”, where the “lf” is “long float”, that is NOT a number 'one' but a lowercase letter 'ell'.

And with that, we can compute an approximate run-time of our programs. The timing won't necessarily be accurate down to that level of precision, but it will be informative enough for our purposes.

Execution

specified quantity

Your program output should be as follows (given the specified quantity):

lab46:~/src/discrete/pnc3$ ./primeroloa 24 1
2 3 5 7 11 13 17 19 23 29 31 37 41 43 47 53 59 61 67 71 73 79 83 89 
  0.0001
lab46:~/src/discrete/pnc3$ 

The execution of the programs is short and simple- grab the parameters, do the processing, produce the output, and then terminate.

invalid lower bound

Here's an example that should generate an error upon running (based on project specifications):

lab46:~/src/discrete/pnc3$ ./primerolbmo 32 1 0
./primerolbmo: invalid lower bound
lab46:~/src/discrete/pnc3$ 

In this case, the program logic should have detected an invalid condition and bailed out before prime computations even began. No timing data is displayed, because exiting should occur even prior to that.

upper bound overriding quantity

As indicated above, there is potential interplay with an active quantity and upper bound values. Here is an example where upper bound overrides quantity, resulting in an early termination (ie upper bound is hit before quantity):

lab46:~/src/discrete/pnc3$ ./primerolos 128 1 7 23
7 11 13 17 19 23
  0.0001
lab46:~/src/discrete/pnc3$ 

Also for fun, I set the lower bound to 7, so you'll see computation starts at 7 (vs. the usual 2).

Check Results

If you'd like to compare your implementations, I rigged up a Makefile checking rule called “make checkqty” and “make checkrange” which you can run to get a nice side-by-side runtime comparisons of your implementations.

In order to work, you MUST be in the directory where your pnc0 binaries reside, and must be named as such (which occurs if you ran make to compile them).

check qty

For instance (running on my implementation of the pnc3 programs, some output omitted to keep the surprise alive):

lab46:~/src/discrete/pnc3$ make checkqty

check range

Or check range runtimes:

lab46:~/src/discrete/pnc3$ make checkrange

If the runtime of a particular prime variant exceeds an upper runtime threshold (likely to be set at 1 second), it will be omitted from further tests, and a series of dashes will instead appear in the output.

If you don't feel like waiting, simply hit CTRL-c (maybe a couple of times) and the script will terminate.

Verification

I also include a validation check- to ensure your prime programs are actually producing the correct list of prime numbers. If the check is successful, you will see “OK” displayed beneath in the appropriate column; if unsuccessful, you will see “MISMATCH”.

Full Verification Compliance

There's also a more rigorous verification step you can take, which runs your programs through a series to tests to see if they conform to project specifications:

lab46:~/src/discrete/pnc3$ make verifyall

verifyall tests

The “verifyall” is an industrial grade verification; there are 13 specific tests performed, they are:

  • qtynorm: a normal quantity run (2-max)
    • ./primealg 2048 1 2 0
  • qtypart: an offset quantity run (24-max)
    • ./primealg 2048 1 24 0
  • rngnorm: a normal range run (2-max)
    • ./primealg 0 1 2 2048
  • rngpart: an offset range run (24-max)
    • ./primealg 0 1 24 2048
  • coop: both qty and upper bounds set (q: 2048, ub: 8192)
    • ./primealg 2048 1 2 8192
  • coop2: both qty and upper bounds set (q: 512, ub: 8192)
    • ./primealg 512 1 2 8192
  • coop3: both qty and upper bounds set, offset start (24-max, q: 2048, ub: 8192)
    • ./primealg 2048 1 24 8192
  • noargs: no arguments provided on command line (invokes error message)
    • ./primealg
  • invargs: insufficient number of arguments provided (invokes error)
    • ./primealg 128
  • invqty: invalid value for quantity argument given (invokes error)
    • ./primealg -2 1
  • invnary: invalid value given for n-ary (invokes error)
    • ./primealg 128 2
  • invlow: invalid value given for lower bound (invokes error)
    • ./primealg 128 1 1
  • invhigh: invalid value given for upper bound (invokes error)
    • ./primealg 128 1 32 24

If you'd actually to see the output your program's output is being tested against, that can be found in the /usr/local/etc directory in the file primeTEST, where “TEST” is the name of the verify test mentioned above.

For example, if you wanted to see the intended output of the invnary test, that would be found in:

  • /usr/local/etc/primeinvnary

You could easily run your program with the stated arguments for the test, then use cat to display the test results and do a visual comparison.

In general

Analyze the times you see… do they make sense, especially when comparing the algorithm used and the quantity being processed? These are related to some very important core Computer Science considerations we need to be increasingly mindful of as we design our programs and implement our solutions. Algorithmic complexity and algorithmic efficiency will be common themes in all we do.

Submission

To successfully complete this project, the following criteria must be met:

  • Code must compile cleanly (no warnings or errors)
  • Output must be correct, and match the form given in the sample output above.
  • Code must be nicely and consistently indented (you may use the indent tool)
  • Code must utilize the algorithm(s) presented above:
    • primerol.c: baseline implementation for comparison
    • primerolbm.c: break + map traversal optimizations
    • primerolbo.c: break + odd traversal optimizations
    • primerolbs.c: break + sqrt() trick
    • primerolba.c: break + approximated square root trick
    • primerolos.c: odd traversal + sqrt() trick
    • primeroloa.c: odd traversal + approximated square root trick
    • primerolbmo.c: break + map + odd traversal
    • primerolbms.c: break + map + sqrt() trick
    • primerolbma.c: break + map + approximated square root trick
    • primerolbos.c: break + odd + sqrt() trick
    • primerolboa.c: break + odd + approximated square root trick
    • primerolbmos.c: break + map + odd + sqrt() trick
    • primerolbmoa.c: break + map + odd + approximated square root trick
  • Code must be commented
    • have a properly filled-out comment banner at the top
      • be sure to include any compiling instructions
    • have at least 20% of your program consist of //-style descriptive comments
  • Output Formatting (including spacing) of program must conform to the provided output (see above).
  • Track/version the source code in a repository
  • Submit a copy of your source code to me using the submit tool.

To submit this program to me using the submit tool, run the following command at your lab46 prompt:

lab46:~/src/discrete/pnc3$ make submit
removed ‘errors’

Project backup process commencing

Taking snapshot of current project (pnc3)      ... OK
Compressing snapshot of pnc3 project archive   ... OK
Setting secure permissions on pnc3 archive     ... OK

Project backup process complete

Submitting discrete project "pnc3":
    -> ../pnc3-20171101-16.tar.gz(OK)

SUCCESSFULLY SUBMITTED

You should get that final “SUCCESSFULLY SUBMITTED” with no error messages occurring. If not, check for typos and or locational mismatches.

Evaluation Criteria

Grand total points:

182:pnc3:final tally of results (182/182)

What I will be looking for (for each file):

*:pnc3:primeALGO.c compiles cleanly, no compiler messages [1/1]
*:pnc3:primeALGO.c implements only specified algorithm [2/2]
*:pnc3:primeALGO.c consistent indentation throughout code [1/1]
*:pnc3:primeALGO.c relevant comments throughout code [1/1]
*:pnc3:primeALGO.c code conforms to project specifications [2/2]
*:pnc3:primeALGO.c runtime output conforms to specifications [1/1]
*:pnc3:primeALGO.c make checkqty test times within reason [1/1]
*:pnc3:primeALGO.c make checkrange test times within reason [1/1]
*:pnc3:primeALGO.c make verifyall tests succeed [3/3]

As the optimizations improve upon others, some evaluations will be based upon differences between a baseline (in some cases, primereg) and the optimization.

Additionally:

  • Solutions not abiding by spirit of project will be subject to a 25% overall deduction
  • Solutions not utilizing descriptive why and how comments will be subject to a 25% overall deduction
  • Solutions not utilizing indentation to promote scope and clarity will be subject to a 25% overall deduction
  • Solutions not organized and easy to read (assume a terminal at least 90 characters wide, 40 characters tall) are subject to a 25% overall deduction

As the optimizations improve upon others, some evaluations will be based upon differences between a baseline (in some cases, primerol) and the optimization.

haas/fall2023/discrete/projects/pnc3.txt · Last modified: 2018/10/30 10:58 by 127.0.0.1