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  • dsi0 (due 20160831)
  • pnc0 (due 20160831)
  • wpf0 (due 20160831)
  • pnc1 (due 20160907)
  • wpf1 (due 20160907)
  • pnc2 (due 20160914)
  • wpf2 (due 20160914)
  • wpf3 (due 20160921)
  • dcf0 (due 20160921)
  • wpf4 (due 20160928)
  • dcf1 (due 20160928)
  • wpf5 (due 20161005)
  • dcf2 (due 20161019)
  • wpf6 (due 20161019)
  • wpf7 (due 20161026)
  • nbm0 (due 20161102)
  • wpf8 (due 20161102)
  • yol0 (due 20161111)
  • wpf9 (due 20161109)
  • smh0 (due 20161116)
  • wpfA (due 20161116)
  • wpfB (due 20161130)
  • wpfC (due 20161207) – bonus
  • wpfD (due 20161207) – bonus
  • EoCE (bottom of your journal) (due 20161216-105959)
haas:fall2016:discrete:projects:wpfc

Corning Community College

CSCS2330 Discrete Structures

~~TOC~~

Project: WEEKLY PUZZLE FUN (wpfC)

Part 1: 5x5 logic-grid puzzle

Objective

To apply your skills in the solving of a logic puzzle.

Puzzle Backstory

A team of computer programmers have built a new chess game which they have successfully tested against a range of top-ranked players - not a single human player could beat it!

Puzzle

Clues

  1. Mae played second.
  2. The player who started with the Giuoco Start played sometime after Tara.
  3. Gail didn't lose after exactly 34 moves.
  4. Of Esther and the player who lost in 41 moves, one started with the Slav Defense and the other played fourth.
  5. The person who lost in 48 moves, the person who played third, and the player who started with the Evans Gambit are three different people.
  6. Esther played fifth.
  7. The person who started with the Torre Attack played 3 games after the person who started with the Evans Gambit.
  8. Of Gail and the person who played fourth, one started with the Ware Opening and the other lost in 41 moves.
  9. The player who lost in 18 moves played 1 game after the person who started with the Evans Gambit.

Part 2: Word Math Puzzle

Objective

Logic grids are not the only form of logic puzzle; here is another one that relies heavily on logic and reasoning in order to sift through.

A word math puzzle is one where the numbers 0-9 have been replaced with various letters of the alphabet; it is your task to determine what number each letter maps to, and report that to me in the project submission.

For this sort of problem, you will likely want to take notes; all the various little tests you concoct to prove or disprove some relationship. This may also take a bit longer and seem more overwhelming, but really, it is just longhand math :) Remember to attack the problem in pieces, and not head-on all-at-once.

Practice some similar math problems to derive patterns so that the seemingly unfamiliar letters performing math can start to make more sense.

Puzzle

               COB
        +---------
  SCUBA | NUISANCE
         - EAOUC
           ----- 
            LEIBC
           -BSSSL
            -----
            NBOCAE
           -NALIOS
            ------
              CEOB
number 0 1 2 3 4 5 6 7 8 9
letter

Part 3: Numerical Reasoning

Objective

With the logic grids you put your logic skills to the test, with the word math you math skills. Here, we will explore various other types of puzzles, often combining both logic and math skills to solve, but also exercising different aspects of your deduction/induction skills.

Puzzle

9 7 1
1 6
4 3 8 7
1 2 7
4 6 3 9
9 2 8
9 5 6 1
9 7
2 7 6

Enter numbers into the blank spaces so that each row, column and 3×3 box contains the full sequence of numbers 1 to 9.

Top row:

pos #0 pos #1 pos #2 pos #3 pos #4 pos #5 pos #6 pos #7 pos #8
9 7 1

Submission

To submit this weekly puzzle, simply run the submit line below; a submit-time questionnaire will collect your puzzle results.

Submit Tool Usage

When you have completed work on the project, and are ready to submit, you would do the following:

lab46:~/src/discrete/wpf$ submit discrete wpfC
Submitting discrete project "wpfC":

SUCCESSFULLY SUBMITTED
lab46:~/src/discrete/wpf$ 
haas/fall2016/discrete/projects/wpfc.txt · Last modified: 2016/11/27 17:10 by wedge