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Hello my name is Zack Golden, I am in the computer information program. Got one class left being, data structures. I'm a big gamer and also enjoy messing around with computers. Also a big sports guy mainly with football and basketball.
<code> struct nodename of struct “node” { signed short int value;holds the value of the node
struct node *next;//points to the next node
};
typedef struct node Node;allows you to use Node rather then typing out struct node every time Node *tmp = NULL;creates first node using typedef struct node *tmp2 = NULL;creates 2nd node using struct tmp = (Node*)malloc(sizeof(Node));gets memory for the first node tmp→next=NULL;set the next pointer of the node struct to null tmp→next=(Node*)malloc(sizeof(Node));creates 2nd node tmp→next→next= NULL;sets 2nd node next to NULL tmp2 = tmp→next;tmp2 is the node after tmp
tmp→value= 7; sets first node value to 7 tmp2→value= 13;sets 2nd node value to 13