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Brief overview of today's class:
Build List for project:
This week we are wrapping up SLL2. This project brought about some new things that we had not used currently. One of these things would be a double pointer in the obtain.c file. While seemingly daunting at first, the double pointer basically means that the node pointer (thatNode) is pointing to another node (tmp). This is done so that we can declare a variable for the node that we want to obtain, and then grab it with the use of thatNode.
This past week was rather exciting in HPC. I had the opportunity to play around with a bare-bones touch panel and OpenBSD. The side project came about when we were discussing the idea of creating an interactive thing of sorts for students to toy with outside of in the hall. We discussed having the video wall placed outside with a touch panel on each monitor and doing some sort of a huge game of tic tac toe or something. The only issue with that at the moment right now is that we don't currently have the video wall at our disposal, (its in the old lair) and we also don't have 8 more 15“ touch panels to configure. So for now, we were able to configure just one as a proof of concept model. I'm now working on a simple html program to implement a tic tac toe game. Things are coming along, but I'm quickly realizing that an html and java mix aren't the best option when it comes to making games. However, I'm invested, so lets see where this goes.