=====asm Keywords=====
====asm Keyword 17 Stack operations====
===Definition===
stack operations as a just a stack with out things being done with it or to it are pop push and peek most commonly and used ones for them push is to push it to the top of the stack pop is takes the top off and looks at it and peek looks at it with out moving it off the stack in any form but u are unable to do anything to it.
===Demonstration===
====asm Keyword 18 Data Representation (Big Endian, Little Endian, Size, Integer, Floating Point, ASCII)====
===Definition===
Big Endian- the Repersentation of data flowing from and to external devices or memory block with the most signifcant bit or byte being shown frist
Little Endian- like big endian how ever it shows the lewast significant bit or byte frist
size-
interger- if repersentation of a numerial or character via a number or sieres of symbols
floating point-
ASCII- the american most commonly used standard with only 255 repersented symbols how ever the most useful aka unicode is universal and can understand ascii's 255 bit symbols and close to 16 thousand more symbols making it the best tranlator for a computer to computer interface.
===Demonstration===
====asm Keyword 19 Data Representation (Sign Representation, One's Complement, Two's Complement)====
===Definition===
sign representation - is the process and repersentation of negitive and positive numbers by looking at signle bit or parity bit tell it weather or not its negitive or positive
ones complement - in a data stream one's complement is to swap all 1s for 0s and all 0s for 1s
twos complement - in twos complement its the arthmatic used to represent negitive and positive numbers befor during and after processing
===Demonstration===
====asm Keyword 20 Linking, Object and Machine Code====
Identification of chosen keyword (unless you update the section heading above).
===Definition===
Definition (in your own words) of the chosen keyword.
===Demonstration===
Demonstration of the chosen keyword.
If you wish to aid your definition with a code sample, you can do so by using a wiki **code** block, an example follows:
/*
* Sample code block
*/
#include
int main()
{
return(0);
}
Alternatively (or additionally), if you want to demonstrate something on the command-line, you can do so as follows:
lab46:~$ cd src
lab46:~/src$ gcc -o hello hello.c
lab46:~/src$ ./hello
Hello, World!
lab46:~/src$
====asm Keyword 21 I/O====
Identification of chosen keyword (unless you update the section heading above).
===Definition===
Definition (in your own words) of the chosen keyword.
===Demonstration===
Demonstration of the chosen keyword.
If you wish to aid your definition with a code sample, you can do so by using a wiki **code** block, an example follows:
/*
* Sample code block
*/
#include
int main()
{
return(0);
}
Alternatively (or additionally), if you want to demonstrate something on the command-line, you can do so as follows:
lab46:~$ cd src
lab46:~/src$ gcc -o hello hello.c
lab46:~/src$ ./hello
Hello, World!
lab46:~/src$
====asm Keyword 22 Interrupts====
Identification of chosen keyword (unless you update the section heading above).
===Definition===
Definition (in your own words) of the chosen keyword.
===Demonstration===
Demonstration of the chosen keyword.
If you wish to aid your definition with a code sample, you can do so by using a wiki **code** block, an example follows:
/*
* Sample code block
*/
#include
int main()
{
return(0);
}
Alternatively (or additionally), if you want to demonstrate something on the command-line, you can do so as follows:
lab46:~$ cd src
lab46:~/src$ gcc -o hello hello.c
lab46:~/src$ ./hello
Hello, World!
lab46:~/src$
====asm Keyword 23 Address Bus====
===Definition===
Adress bus is often refered to as the bus befor the real bus of information but in essence the adress bus is a location of data eitehr on the CPU memory or secondary storage device and is requested by the retiver or the sender befor the data can begin to eneter the data stream aka data bus
===Demonstration===
====asm Keyword 24 Data Bus====
===Definition===
it is the bus in which data rides on from one place on the motehr board to another and even some times out of of the computer entirely- is however funny it may seems is almost entirely true the bus is not an accual bus but out ever a siereis of data flow devices able to direct a stream of data from one point to another apon request
===Demonstration===
=====asm Objective=====
====asm Objective====
experience using registers, stacks, and branches
===Definition===
Registers are what you may think of may be a way to store a single state or manuplate that same state lets say 1 or 0
however Registers can also be thought of the system instuction set can be located whcih is also be managed by stacks
Stacks can hold said registers in a larger form of storage
Branches are a system to run more or extra register types or to refernce anotehr stop in the stack or stacks
===Method===
AND flipflop and OR flipflop are the most common registers used to store or maintain states desired
Stacks are what is used with in the cpu to store and recusively cicle through registers that are being used
Brnaches are a instuction set that can be used to almost perform a forking process to be done and possible implement a change some where else or to return a value or data type
===Measurement===
now if i or we can getr the instuction code to complie run and exicute utalizing a stack fed with hexidecmals refernced to a instuction regstery and able to maniuplate a single stream of data we will knwo if this semester was a flop or a flip
===Analysis===
Reflect upon your results of the measurement to ascertain your achievement of the particular course objective.
* How did you do?
* Is there room for improvement?
* Could the measurement process be enhanced to be more effective?
* Do you think this enhancement would be efficient to employ?
* Could the course objective be altered to be more applicable? How would you alter it?