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notes:cprog:spring2025:projects:magx [2025/03/12 22:57] – [Progress] tstricklnotes:cprog:spring2025:projects:magx [2025/03/14 16:01] (current) – [Assets:] tstrickl
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 In this game, you are a college student pursuing an IT degree at a mysterious and undisclosed location. You came into this college positively, hoping to do minimal work, party, and waste all your parents' money, but... tragedy struck. You were kidnapped and now are stuck behind the ever-present bars of the fearful and evil professor, Mattchoo Hassatious' classroom. You must escape his impending unsurvivable due dates, and are forced to play his inexpressibly inhuman games. In this game, you are a college student pursuing an IT degree at a mysterious and undisclosed location. You came into this college positively, hoping to do minimal work, party, and waste all your parents' money, but... tragedy struck. You were kidnapped and now are stuck behind the ever-present bars of the fearful and evil professor, Mattchoo Hassatious' classroom. You must escape his impending unsurvivable due dates, and are forced to play his inexpressibly inhuman games.
  
-The gameplay is that of a rage platformer (inspired by a game called jump knight), combined with elements of puzzle solving and quick thinking. +The gameplay is that of a rage platformer (inspired by a game called jump king), combined with elements of puzzle solving and quick thinking. 
  
 example: https://www.youtube.com/watch?v=ccSnC1-g3FQ  example: https://www.youtube.com/watch?v=ccSnC1-g3FQ 
 ====Layout, Structure==== ====Layout, Structure====
  
-====Assets====+====Assets:====
  
 +==SCREEN RESOLUTION OF 640 x 360==
 +==DIMENSIONS RECOMMENDED TO BE POWERS OF 2==
 +==RECOMENDED PLAYER SPRITE SIZES ARE 1/5 OR 1/8 OF SCREEN HEIGHT (64 pixels fits rules of all above)==
 +==ENVIRONMENT ASSETS NEED TO BE IN PROPORTION TO THE PLAYER (determine the ratio between an average human to the real-life counterpart of the asset you want to design, then scale it down to be in proportion with the player's 64 pixels)==
 +
 +===student (main player)===
 +
 +Dimensions: (x, 64)
 +
 +player animations would be inspired by jump kings animations
 +
 +==different animations:==
 +
 +walking left (4 different animation frames) (right will be mirrored)
 +
 +running left (4 frames) (right will be mirrored)
 +
 +crouching left (4 frames) (right will be mirrored)
 +
 +charging a jump (2 frames) 1 frame to start charge and last frame would be a still image as you are locked in for the jump
 +
 +initial jump (2 frames) 1 frame that is an animation of the character pushing of the ground, and last frame is a still image as you fly up in the air
 +
 +free fall (4 frames) (flailing arms and legs) after reaching the peak of your jump, the player will start falling down, this is when the free fall animation will initiate.
 +
 +Faceplant (only need one still image of a face planted on the ground): The image will immediately change upon impact with only one frame change, emphasizing the impact force.
 +
 +===Mattchoo Hassatious (evil matt hass)===
 +
 +==animations:==
 +
 +idle (4 frames)
 ====Progress==== ====Progress====
  
----- 
 ========Game 2======== ========Game 2========
 ====Proposal==== ====Proposal====
notes/cprog/spring2025/projects/magx.1741820236.txt.gz · Last modified: 2025/03/12 22:57 by tstrickl