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notes:comporg [2022/04/11 08:27] – [NES] aholmes9notes:comporg [2022/04/18 11:33] (current) – [Mouse] mpronti2
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 The sfx() function within TIC-80 can be used to play audio from the SFX Editor. It can adjust the note, duration, volume, etc. The sfx() function within TIC-80 can be used to play audio from the SFX Editor. It can adjust the note, duration, volume, etc.
 +
 +====Mouse====
 +
 +mouse() returns, among others, 3 important things: the x-coordinate of the pointer, the y-coordinate of the pointer, and whether or not the mouse is being clicked. Thus,
 +<code>
 +x,y,z = mouse()
 +</code>
 +will allow you to check where you are currently clicking. This allows for the implementation of buttons for the player.
 =====TIC80 System Variables===== =====TIC80 System Variables=====
  
notes/comporg.1649680047.txt.gz · Last modified: 2022/04/11 08:27 by aholmes9