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notes:comporg:spring2023:gdd

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notes:comporg:spring2023:gdd [2023/02/25 19:32] – [Sneaking Levels] abarbcalnotes:comporg:spring2023:gdd [2023/02/25 19:33] (current) – [Sneaking Levels] abarbcal
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 This is how the discussions transpire: This is how the discussions transpire:
- * Once the Officer engages the Player, the **argument starts**.  +  * Once the Officer engages the Player, the **argument starts**. 
- * The Officer **makes a random question or accusation** to the Player. +  * The Officer **makes a random question or accusation** to the Player. 
-   * The Officer's dialogue is randomly selected from a **predetermined list**. +    * The Officer's dialogue is randomly selected from a **predetermined list**. 
-   * The dialogue list is **arranged by difficulty** level. Some Officers have easier dialogue to deal with than others.  +    * The dialogue list is **arranged by difficulty** level. Some Officers have easier dialogue to deal with than others.  
- * The dialogue selected for the Officer comes with a **predetermined list of responses** for the Player. +  * The dialogue selected for the Officer comes with a **predetermined list of responses** for the Player. 
- * Each response the Player could make has different **attributes that influence the progression of the argument**. +  * Each response the Player could make has different **attributes that influence the progression of the argument**. 
-   * Some responses+    * Some responses
notes/comporg/spring2023/gdd.1677353579.txt.gz · Last modified: 2023/02/25 19:32 by abarbcal