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notes:comporg:spring2023:gdd

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notes:comporg:spring2023:gdd [2023/02/25 19:32] – [Sneaking Levels] abarbcalnotes:comporg:spring2023:gdd [2023/02/25 19:33] (current) – [Sneaking Levels] abarbcal
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 This is how the discussions transpire: This is how the discussions transpire:
-* Once the Officer engages the Player, the **argument starts**.  +  * Once the Officer engages the Player, the **argument starts**. 
-* The Officer **makes a random question or accusation** to the Player. +  * The Officer **makes a random question or accusation** to the Player. 
->         * The Officer's dialogue is randomly selected from a **predetermined list**. +    * The Officer's dialogue is randomly selected from a **predetermined list**. 
->         * The dialogue list is **arranged by difficulty** level. Some Officers have +    * The dialogue list is **arranged by difficulty** level. Some Officers have easier dialogue to deal with than others.  
->             easier dialogue to deal with than others.  +  * The dialogue selected for the Officer comes with a **predetermined list of responses** for the Player. 
-* The dialogue selected for the Officer comes with a **predetermined list of responses** for the Player. +  * Each response the Player could make has different **attributes that influence the progression of the argument**. 
-* Each response the Player could make has different **attributes that influence the progression of the argument**. +    * Some responses
->         * Some responses+
notes/comporg/spring2023/gdd.1677353537.txt.gz · Last modified: 2023/02/25 19:32 by abarbcal