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notes:comporg:spring2023:gdd

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notes:comporg:spring2023:gdd [2023/02/25 19:31] – [Sneaking Levels] abarbcalnotes:comporg:spring2023:gdd [2023/02/25 19:33] (current) – [Sneaking Levels] abarbcal
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 This is how the discussions transpire: This is how the discussions transpire:
-> • Once the Officer engages the Player, the **argument starts**.  +  * Once the Officer engages the Player, the **argument starts**. 
-> • The Officer** makes a random question or accusation** to the Player. +  The Officer **makes a random question or accusation** to the Player. 
->         ○ The Officer's dialogue is randomly selected from a **predetermined list**. +    The Officer's dialogue is randomly selected from a **predetermined list**. 
->         ○ The dialogue list is **arranged by difficulty** level. Some Officers have +    The dialogue list is **arranged by difficulty** level. Some Officers have easier dialogue to deal with than others.  
->             easier dialogue to deal with than others.  +  The dialogue selected for the Officer comes with a **predetermined list of responses** for the Player. 
-> • The dialogue selected for the Officer comes with a **predetermined list of responses** for the Player. +  Each response the Player could make has different **attributes that influence the progression of the argument**. 
-> • Each response the Player could make has different **attributes that influence the progression of the argument**. +    Some responses
->         ○ Some responses+
notes/comporg/spring2023/gdd.1677353476.txt.gz · Last modified: 2023/02/25 19:31 by abarbcal