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haas:spring2015:sysnet:projects [2015/01/19 15:52] – external edit 127.0.0.1haas:spring2015:sysnet:projects [2015/04/19 14:08] (current) – [Week 3] wedge
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 <WRAP centeralign round box> <WRAP centeralign round box>
 <WRAP><color red><fs 200%>Corning Community College</fs></color></WRAP> <WRAP><color red><fs 200%>Corning Community College</fs></color></WRAP>
-<WRAP><fs 150%>CSCS2730 Systems Programming</fs></WRAP>+<WRAP><fs 150%>CSIT2320 HPC Systems and Networking</fs></WRAP>
 <fs 125%>Assignments, Documents, Information, and Projects</fs> <fs 125%>Assignments, Documents, Information, and Projects</fs>
 </WRAP> </WRAP>
  
 ======Projects====== ======Projects======
-  * [[/haas/spring2015/sysprog/projects/intro|intro]] (due 20150128+  * [[/notes/sysnet|NES simulator]] (on-going
-  * [[/haas/spring2015/sysprog/projects/game1|game1]] (due 20150304)+  * [[/haas/spring2015/unix/projects/udr2|udr2]] 
 +  * EoCE - see bottom of Opus (due 20150514 by 4:30pm) 
 +======Week 12====== 
 +  * EoCE has been deployed; check the bottom of your Opus. 
 + 
 +======Week 3====== 
 +  * Went over TAX and SBC (immediate) instructions 
 +    * had some great debugging and reverse engineering conversations about checking for roll-over (OVERFLOW/UNDERFLOW), and what constituted borrowing. 
 + 
 +======Week 2====== 
 +  * Made more examples, re-intro'd the NES simulator
  
 ======Week 1====== ======Week 1======
-  * Welcome to Systems Programming; the theme this semester will be game design through development teams! +  * Intro'the NES simulator
-    * There are 10 people in the class, divide yourselves into 3 groups-- two of three each, and one of four. +
-      * These do not have to be permanent groups for the semester, merely for a given project. +
-      * Each group is responsible for collaboratively developing a classic 8-bit video game that runs on the pod machines in the LAIR (using SDL or ncurses libraries) +
-        * each group is creating a different game +
-        * each group utilizes a lab46 mercurial repository +
-        * each group member plays an equal role, developing and documenting +
-        * each group member must be familiar with the entire codebase of their game+
haas/spring2015/sysnet/projects.1421682756.txt.gz · Last modified: 2015/02/05 12:19 (external edit)