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======Projects====== | ======Projects====== | ||
- | * [[/haas/ | + | * [[/notes/sysnet|NES simulator]] (on-going) |
- | * [[/ | + | * [[/ |
+ | * EoCE - see bottom of Opus (due 20150514 by 4:30pm) | ||
+ | ======Week 12====== | ||
+ | * EoCE has been deployed; check the bottom of your Opus. | ||
+ | |||
+ | ======Week 3====== | ||
+ | * Went over TAX and SBC (immediate) instructions | ||
+ | * had some great debugging and reverse engineering conversations about checking for roll-over (OVERFLOW/ | ||
+ | |||
+ | ======Week 2====== | ||
+ | * Made more examples, re-intro' | ||
======Week 1====== | ======Week 1====== | ||
- | * Welcome to Systems Programming; | + | * Intro' |
- | * There are 10 people in the class, divide yourselves into 3 groups-- two of three each, and one of four. | + | |
- | * These do not have to be permanent groups for the semester, merely for a given project. | + | |
- | * Each group is responsible for collaboratively developing a classic 8-bit video game that runs on the pod machines in the LAIR (using SDL or ncurses libraries) | + | |
- | * each group is creating a different game | + | |
- | * each group utilizes a lab46 mercurial repository | + | |
- | * each group member plays an equal role, developing and documenting | + | |
- | * each group member must be familiar with the entire codebase of their game | + |