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haas:gaming [2019/05/02 13:22] – [HOW do I start?] wedge | haas:gaming [2019/05/07 14:09] – [Resources] wedge | ||
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- | ======The Reality of Making | + | ======The Reality of Making |
By [[/ | By [[/ | ||
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Corning Community College\\ | Corning Community College\\ | ||
haas@corning-cc.edu | haas@corning-cc.edu | ||
+ | |||
=====Creating Games Requires===== | =====Creating Games Requires===== | ||
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* A plan: what are you making? | * A plan: what are you making? | ||
* is it feasible? | * is it feasible? | ||
+ | * are you sure? Especially if you've never done it before. | ||
====A particular set of skills==== | ====A particular set of skills==== | ||
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* And in my Spring 2019 Systems Programming class, we also explored applying concepts through games (using SDL): | * And in my Spring 2019 Systems Programming class, we also explored applying concepts through games (using SDL): | ||
* https:// | * https:// | ||
- | * want to see them in action? | ||
====HOW do I start?==== | ====HOW do I start?==== | ||
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* professional game design jobs are abusing and grueling. 80+ hour work weeks, tight schedules, and burn-out is very high. Roll-over is not uncommon (and with the excessive supply, replacing a vacancy is practically effortless). | * professional game design jobs are abusing and grueling. 80+ hour work weeks, tight schedules, and burn-out is very high. Roll-over is not uncommon (and with the excessive supply, replacing a vacancy is practically effortless). | ||
* Perhaps consider an alternative/ | * Perhaps consider an alternative/ | ||
+ | * My typical recommendation, | ||
+ | * CCC has a 2 year transfer degree in Computer Science. | ||
+ | * https:// | ||
+ | * I like to call it "the fine art of thinking" | ||
+ | * It is the ultimate umbrella degree, because everything else out there is basically " | ||
+ | * at the rate technology and the world changes, do you want to be caught up in an endless, stressful cycle of continually needing to be retrained, or do you want to take control and be able to learn how to learn (on your own), and adapt to changing patterns? | ||
====Want a taste?==== | ====Want a taste?==== | ||
- | * Let us explore some basic concepts of programming: | + | * Let us explore some basic concepts of problem solving: |
+ | * Logic Puzzles are very useful in cultivating these abilities. A beneficial class activity I utilize is [[/ | ||
+ | * And also programming: | ||
* https:// | * https:// | ||
====Questions? | ====Questions? | ||
+ | |||
+ | =====Resources===== | ||
+ | |||
+ | * Want to play the NES ROMs on your own system? You can download them [[https:// | ||
+ | * [[http:// | ||
+ | * [[http:// | ||
+ | * [[http:// | ||
+ | * [[http:// | ||
+ | * Send them an e-mail with questions or compliment them on their efforts. | ||
+ | * Want to play but cannot install an NES emulator on your computer? Try [[https:// | ||
+ | * Want more letter division puzzles? My growing collection can be found [[https:// | ||
+ | * very much a work in progress, reorganizations may happen over time | ||
+ | * various categories of difficulty: | ||
+ | * easy - basic level letter divisions | ||
+ | * med - medium level letter divisions | ||
+ | * hard - challenging letter divisions (requiring more indirection) | ||
+ | * bases - letter divisions of all difficulties encoded in number bases OTHER than base 10 | ||
+ | * superhard - puzzles I haven' | ||
+ | * todo.tmp - puzzles I have generated but haven' |