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- | ~~TOC~~ | ||
======Project: | ======Project: | ||
- | =====Part 1: 4x4 difficult | + | =====Part 1: 7x7 logic-grid puzzle===== |
====Objective==== | ====Objective==== | ||
- | To apply your skills in the solving of a logic puzzle. | + | To apply your skills in the solving of a logic puzzle. We've now been through the gamut of resolutions on easy difficulty. You'll find the clues may reveal less direct things, but indirectly is where the connections will be made. |
- | What you'll likely encounter | + | ====Grid-Based Puzzle Strategies==== |
+ | Some things to keep in mind when solving this type of puzzle: | ||
+ | * no selection in any category can be used more than once | ||
+ | * analyzing what is **NOT** possible can be just as helpful as finding what **IS** possible | ||
+ | * be mindful of the properties of your basic logical connective words: | ||
+ | * **NOT**: typically stating an invalidation | ||
+ | * **AND**: identifying a grouping (bread AND butter, indicating the two are paired in some fashion of consideration) | ||
+ | * **OR**: for the purposes of these puzzles, the association of various items with the **OR** connective is typically done in an **EXCLUSIVE** fashion versus the **INCLUSIVE** fashion it can also be used as. An **EXCLUSIVE OR** (XOR) means ONE or the OTHER, but **NOT BOTH** | ||
+ | * Mark off disproven cells with an **X** | ||
+ | * For proven cells, some sort of confirmation mark (I like using a small solid circle) | ||
+ | * Some print out the puzzle and complete it in pencil; others load the image into some sort of image/paint program and use the " | ||
+ | * From experience, especially with any new or less familiar activity, the more manual you make the process and perform it **by hand**, the more improvement you will reap over time | ||
+ | * Be sure to cross-reference! Sometimes you'll get " | ||
+ | * Be aware of your units, and how they progress; provided clues will often play off the patterned ordering of the units | ||
+ | * Once you have fully exhausted a clue, cross it out to aid you in focusing on the clues that still need resolution | ||
- | Remember, keeping track of what has been eliminated is just as important as tracking what has been identified. A lot of trouble or dead ends emerged when people were not keeping full inventory on grid box eliminations. | + | Remember, keeping track of what has been eliminated is just as important as tracking what has been identified. A lot of trouble or "dead ends" have emerged when people were not keeping full inventory on grid box eliminations. |
- | This one should not be too much more challenging than last week's puzzle; be sure to check for secondary and tertiary connections. If you run through | + | Please do endeavor |
====Puzzle Backstory==== | ====Puzzle Backstory==== | ||
- | + | Bill is shopping for a digital camera. Help him narrow down his options by matching | |
- | Michael Matry owns a small crop dusting business. Local farmers from all over Karab County regularly call him over to spray fertilizers or pesticides over their crops. Using only the clues below, match each of Michael' | + | |
====Puzzle==== | ====Puzzle==== | ||
- | {{ :haas:fall2016: | + | {{ :haas:fall2017: |
====Clues==== | ====Clues==== | ||
- | - Iron Hill isn't in Paradise. | + | - The G-290 is either the camera with a resolution of 18 megapixels or the $575 camera. |
- | - Blackwater will be worked on sometime before | + | - The DM-5000 costs 75 dollars more than the camera with a resolution of 15 megapixels. |
- | - The business that grows potatoes will be worked on 1 day before | + | - Of the camera made by Dayero and the Lectra 6, one has a resolution of 26 megapixels and the other costs $550. |
- | - The farm in Albion will be worked on 1 day after the one that grows alfalfa. | + | - Of the $650 camera and the MX-827, |
- | - The farm that grows spinach is either Blackwater or the business in Red Oak. | + | - The camera with a resolution of 14 megapixels costs more than the Lectra 6. |
- | - Of the farm in Quimby | + | - Of the $700 model and the camera made by Lirios, one is the G-290 and the other is the DM-5000. |
- | - The business that grows potatoes will be worked on 1 day after the business in Quimby. | + | - Neither the camera with a resolution of 24 megapixels nor the $650 model is the Tela G5. |
+ | - Neither the model with a resolution of 24 megapixels nor the G-290 is the model made by Nectron. | ||
+ | - The Zenix 2C costs 75 dollars more than the model with a resolution of 26 megapixels. | ||
+ | - The seven cameras are the camera made by Honwa, the DM-5000, the model with a resolution of 26 megapixels, the MX-827, the camera with a resolution of 24 megapixels, the G-290 and the $650 camera. | ||
+ | - Of the model with a resolution of 26 megapixels and the camera with a resolution of 12 megapixels, one costs $700 and the other is made by Banion. | ||
- | + | =====Part 2: Letter Division | |
- | =====Part 2: Word Math Puzzle===== | + | |
====Objective==== | ====Objective==== | ||
Logic grids are not the only form of logic puzzle; here is another one that relies heavily on logic and reasoning in order to sift through. | Logic grids are not the only form of logic puzzle; here is another one that relies heavily on logic and reasoning in order to sift through. | ||
- | A word math puzzle is one where the numbers 0-9 have been replaced with various letters of the alphabet; it is your task to determine what number each letter maps to, and report that to me in the project submission. | + | A letter division |
- | For this sort of problem, you will likely want to take notes; all the various little tests you concoct to prove or disprove some relationship. This may also take a bit longer and seem more overwhelming, | + | ====Letter Division Puzzle Strategies==== |
+ | Some things to keep in mind when solving this type of puzzle: | ||
+ | * take copious notes | ||
+ | * jot down patterns and observations | ||
+ | * perform tests to prove or disprove a relationship | ||
+ | * look for any " | ||
+ | * try to identify the non-borrows, | ||
+ | * write out relationships so that you can keep track of them, things like: | ||
+ | * < | ||
+ | * I use the single less than to denote a direct neighbor (A is one less than B), and the double less than sign to denote general less than-ness (we know that B is less than C, but we do not know how much it is less than C). | ||
+ | * use " | ||
+ | * I will also write out each letter and all the numbers it could be, erasing eliminated values along the way. Sometimes you will arrive at an association through this method. | ||
+ | * For example: | ||
+ | * A = { 0 1 2 3 4 5 6 7 8 9 } | ||
+ | * B = { 0 1 2 3 4 5 6 7 8 9 } | ||
+ | * and so on for each letter. If we were to determine that B is not 9, erase it from B's number set. That way, when we're hunting for possible candidates for 9 (for example), we can directly rule out B | ||
+ | * sometimes you can derive important clues from the multiplication aspect of the puzzle (especially finding the occasional dead-ringer for 0 or 1) | ||
+ | * don't rely on just one method: use all of these methods. With different puzzles you will find differing levels of values with each method (but in general, I find the more methods I use the easier the overall puzzle becomes) | ||
+ | |||
+ | As I said: For this sort of problem, you will likely want to take notes; all the various little tests you concoct to prove or disprove some relationship | ||
Practice some similar math problems to derive patterns so that the seemingly unfamiliar letters performing math can start to make more sense. | Practice some similar math problems to derive patterns so that the seemingly unfamiliar letters performing math can start to make more sense. | ||
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< | < | ||
- | RISE | + | TUTU |
- | +--------- | + | |
- | | + | OUTFIT |
- | | + | -AAUTFUT |
- | | + | ======= |
- | | + | |
- | -RHAFDA | + | -LUNTIFT |
- | | + | |
- | CIRSAN | + | AHIAHCN |
- | -CHFDEF | + | -AAUTFUT |
- | ------ | + | ======= |
- | | + | |
- | -RIEINE | + | -LUNTIFT |
- | | + | |
- | RHDEC | + | OOAHUF |
</ | </ | ||
^ number ^ 0 ^ 1 ^ 2 ^ 3 ^ 4 ^ 5 ^ 6 ^ 7 ^ 8 ^ 9 | | ^ number ^ 0 ^ 1 ^ 2 ^ 3 ^ 4 ^ 5 ^ 6 ^ 7 ^ 8 ^ 9 | | ||
| letter | | | | | | | | | | | | | letter | | | | | | | | | | | | ||
- | =====Part 3: Numerical Reasoning===== | + | |
+ | =====Part 3: Sudoku puzzle===== | ||
====Objective==== | ====Objective==== | ||
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====Puzzle==== | ====Puzzle==== | ||
- | | | ^ | + | | | |
- | | ^ | + | | 1 | |
- | ^ | + | | |
- | | | + | ^ ^ |
+ | | 5 | 8 | ^ | | ||
+ | | | ||
+ | | 2 | | ||
+ | ^ ^ | ||
+ | | | ||
+ | | | ||
+ | | | ||
- | Given the following triangle, with points **ABD**, **ACF**, and **DEF**, assign | + | Enter numbers into the blank spaces so that each row, column |
- | Of the corners, **A** should be the lowest value, **F** should be the highest. | + | Top row: |
- | Numbers: | + | ^ pos #0 ^ pos #1 |
- | + | | | |
- | ^ letter | + | |
- | | number | + | |
=====Submission===== | =====Submission===== | ||
To submit this weekly puzzle, simply run the **submit** line below; a submit-time questionnaire will collect your puzzle results. | To submit this weekly puzzle, simply run the **submit** line below; a submit-time questionnaire will collect your puzzle results. | ||
+ | |||
====Submit Tool Usage==== | ====Submit Tool Usage==== | ||
When you have completed work on the project, and are ready to submit, you would do the following: | When you have completed work on the project, and are ready to submit, you would do the following: |