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haas:fall2014:data:projects:node0 [2014/09/18 11:32] – [Errata] wedge | haas:fall2014:data:projects:node0 [2014/11/03 12:39] (current) – [Errata] wedge | ||
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This section will document any updates applied to the project since original release: | This section will document any updates applied to the project since original release: | ||
- | * revision 1: Makefile enhancements | + | * __revision 1__: Makefile enhancements |
* fixed some operational typos in base Makefile | * fixed some operational typos in base Makefile | ||
* tweaked appearance of update banner | * tweaked appearance of update banner | ||
* removed unnecessary blank lines, making compiling output longer than needed | * removed unnecessary blank lines, making compiling output longer than needed | ||
- | * revision 2: sanitize permissions | + | * __revision 2__: sanitize permissions |
* just wanted to make sure we were dealing with consistent permissions across the class | * just wanted to make sure we were dealing with consistent permissions across the class | ||
* and, I wanted an update the whole class could apply so we could address any questions | * and, I wanted an update the whole class could apply so we could address any questions | ||
+ | * __revision 3__: base Makefile improvements | ||
+ | * as I get ready to deploy the node0 project, I found some Makefile enhancements to backport | ||
+ | * it also somewhat continues the 2nd revision, ensuring consistent file permissions | ||
+ | * __revision 4__: FIX for **testing/ | ||
+ | * some of you may have noticed an " | ||
+ | * if it is annoying you, this update fixes it. It will rename your existing code to **node-app-display.c-3**, | ||
+ | * if you have already submitted the **node0** project and all is fine, you don't need to bother with this; as I said, it can be easily worked around with logic. | ||
+ | * __revision 5__: Base Makefile aesthetic enhancements (20141103) | ||
=====Objective===== | =====Objective===== | ||
To review structs and pointers, and see how these two concepts, when combined, produces an element central to our class explorations. | To review structs and pointers, and see how these two concepts, when combined, produces an element central to our class explorations. |