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blog:spring2016:dschmitt:journal [2016/03/16 02:05] – [MARCH 15, 2016] dschmittblog:spring2016:dschmitt:journal [2016/04/28 00:27] (current) dschmitt
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     * Everything seems great so far. Glad we're doing different logic/math based concepts overall.     * Everything seems great so far. Glad we're doing different logic/math based concepts overall.
     * Still looking to do a snake game when I get a chance.     * Still looking to do a snake game when I get a chance.
 +
 +====MARCH 29, 2016====
 +
 +  * //What action or concept of significance, as related to the course, did you experience this week?//
 +    * We're now getting into C++ a little more than specifically C. This will be interesting and I cannot wait to see what we'll be doing. I have a previous background in Java programming, and it seems that many of the same concepts can be applied to C++. As Matt described, Object oriented programming is nothing more than structure to pre-existing programming.
 +    * In class last Tuesday we talked about P.I.E. for object oriented programming.
 +      * //**__Polymorphism__**// - An example of this is having a function that performs a different task per class.
 +      * **//__Inheritance__//** - An example of this is having a Shape class, a Circle class, and a Rectangle Class. Circle and Rectangle are two different things with some unique fields, but both have the same properties of a Shape class.
 +      * //**__Encapsulation__**// - An example of this is creating your own objects in code that others can use, or can be instantiated for any desired purpose without breaking any other part of the code.
 +
 +  * //What concepts are you dealing with that may not make perfect sense?//
 +    * The above three all have a lot of similarities in my head, as I dealt with them often in Java and make it harder to distinguish. Other than that, I'm pretty excited to dive into C++ a little more.
 +
 +  * //What challenges are you facing with respect to the course?//
 +    * Not much so far. In unix and c/cpp we have been doing a lot more byte manipulation, and while it is fun, it can take some time to wrap your head around certain things. Still having fun, so that's what's important.
 ======UNIX/Linux Fundamentals Journal====== ======UNIX/Linux Fundamentals Journal======
 ====FEBRUARY 5, 2016==== ====FEBRUARY 5, 2016====
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   * //What concepts are you dealing with that may not make perfect sense?//     * //What concepts are you dealing with that may not make perfect sense?//  
     * Everything seems to be pretty simple so far.     * Everything seems to be pretty simple so far.
 +
 +====APRIL 7, 2016====
 +
 +  * //What action or concept of significance, as related to the course, did you experience on this date?//
 +    * Just finished up the major UDR 2 project, which included a lot of BASH scripting. This project included a LOT of binary **search**ing. Every packet begin with **41 34 ..**, and we had to filter certain things to achieve certain things. It was great.
 +    * Our newest project is dealing with octal permissions. UPR0 (Unix Permission Review)
 +      * HINT: rwx = 421 = 7
 +      * Example: rwxr-xrw- = 756
 +    * The trick is that we can only do the assignment every 2 hours, which is slightly annoying. This hinders on my ability to pump out the assignment immediately.
 +  * //Why was this significant?//  
 +    * This is significant because permissions are very helpful when dealing with files that need to be public, private, or group local.
 +  * //What concepts are you dealing with that may not make perfect sense?//  
 +    * Everything is coming together nicely, still getting used to REGEX patterns, specifically grouping mechanics. **\(\)**
 +    * SED Usage: **s/PATTERN/REPLACEMENT/**
 +
 +====APRIL 27, 2016====
 +
 +  * //What action or concept of significance, as related to the course, did you experience on this date?//
 +    * We have begun our adventure on the wondrous "eoce" project. This would be our "End of course experience". My goal is to make it through 1 per day, and that's what I've done so far, maybe 2 in one day and skip an extra one.
 +    * **0x0** - Digital Storage Conversion: This was was tricky to think about. My solution was to convert everything down to byte size, then back up to the size they need for output. This worked well.
 +    * **0x1** - Length Conversion: This used the same methodology as 0x0. I converted everything down to millimeters, then converted those back up to the output specified.
 +    * **0x2** - Unit Conversion (Optimized): I haven't gotten to this one yet, but I have an idea that involves ncurses and magic, prepare yourself.
 +
 +  * //Why was this significant?//  
 +    * The EOCE marks the dwindling end of the semester, and as such, these groups of projects display the knowledge (and power) that we have absorbed throughout these many weeks.
 +
 +  * //What concepts are you dealing with that may not make perfect sense?//  
 +    * C++ Syntax is a bit challenging, but it's not terrible. Going to have to get into this more next semester for sure.
blog/spring2016/dschmitt/journal.1458093942.txt.gz · Last modified: 2016/03/16 02:05 by dschmitt