Table of Contents

Corning Community College

CSCS2330 Discrete Structures

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Project: ALGORITHMS - PRIME NUMBER CALCULATION (pnc0)

Objective

To apply your skills in the implementation of prime number calculating algorithms.

Background

In mathematics, a prime number is a value that is only evenly divisible by 1 and itself; it has no other factors. Numbers that have divisibility/factors are known as composite numbers.

The number 6 is a composite value, as in addition to 1 and 6, it also has the factors of 2 and 3.

The number 17 is a prime number, as no numbers other than 1 and 17 can be evenly divided.

Caution

Some from last semester will recognize this project. Please take note that the specifications are not identical to the program from last semester!

Calculating the primality of a number

As of yet, there is no quick and direct way of determining the primality of a given number. Instead, we must perform a series of tests to determine if it fails primality (typically by proving it is composite).

This process incurs a considerable amount of processing overhead on the task, so much so that increasingly large values take ever-expanding amounts of time. Often, approaches to prime number calculation involve various algorithms, which offer various benefits (less time) and drawback (more complex code).

Your task for this project is to implement a prime number program using the straightforward, unoptimized brute-force algorithm.

brute force

The brute force approach is the simplest to implement (and likely also the worst-performing). We will use it as our baseline (it is nice to have something to compare against).

To perform it, we simply attempt to evenly divide all the values between 1 and the number in question. If any one of them divides evenly, the number is NOT prime, but instead a composite value.

Checking the remainder of a division indicates whether or not a division was clean (having 0 remainder indicates such a state).

For example, the number 11:

11 % 2 = 1 (2 is not a factor of 11)
11 % 3 = 2 (3 is not a factor of 11)
11 % 4 = 3 (4 is not a factor of 11)
11 % 5 = 1 (5 is not a factor of 11)
11 % 6 = 5 (6 is not a factor of 11)
11 % 7 = 4 (7 is not a factor of 11)
11 % 8 = 3 (8 is not a factor of 11)
11 % 9 = 2 (9 is not a factor of 11)
11 % 10 = 1 (10 is not a factor of 11)

Because none of the values 2-10 evenly divided into 11, we can say it passed the test: 11 is a prime number

On the other hand, take 119:

119 % 2 = 1 (2 is not a factor of 119)
119 % 3 = 2 (3 is not a factor of 119)
119 % 4 = 3 (4 is not a factor of 119)
119 % 5 = 4 (5 is not a factor of 119)
119 % 6 = 5 (6 is not a factor of 119)
119 % 7 = 0 (7 is a factor of 119)

Because 7 evenly divided into 119, it failed the test: 119 is not a prime, but instead a composite number.

Even though you have identified the number as a composite, you MUST CONTINUE evaluating the remainder of the values (up to 119-1). It might seem pointless (and it is for a production program), but I want you to see the performance implications this creates.

brute force optimization

The optimized version of brute force will make but one algorithmic change, and that takes place at the moment of identifying a number as composite. So, if we had our 119 example above, and discovered that 7 was a factor:

There is no further need to check the remaining values, as once we have proven the non-primality of a number, the state is set: it is composite. So be sure to use a break statement to terminate the computation loop (will also be a nice boost to runtime).

Make no other optimizations- this first project is to set up some important base line values that we can use for algorithmic comparison later on.

Program

It is your task to write a brute-force prime number calculating program:

  1. primebrute.c: for your brute force implementation
  2. primebruteopt.c: for your slightly optimized brute force implementation

Your program should:

Command-Line Arguments

To automate our comparisons, we will be making use of command-line arguments in our programs. As we have yet to really get into arrays, I will provide you same code that you can use that will allow you to utilize them for the purposes of this project.

header files

We don't need any extra header files to use command-line arguments, but we will need an additional header file to use the atoi(3) function, which we'll use to quickly turn the command-line parameter into an integer, and that header file is stdlib.h, so be sure to include it with the others:

#include <stdio.h>
#include <stdlib.h>

setting up main()

To accept (or rather, to gain access) to arguments given to your program at runtime, we need to specify two parameters to the main() function. While the names don't matter, the types do.. I like the traditional argc and argv names, although it is also common to see them abbreviated as ac and av.

Please declare your main() function as follows:

int main(int argc, char **argv)

The arguments are accessible via the argv array, in the order they were specified:

Simple argument checks

Although I'm not going to require extensive argument parsing or checking for this project, we should check to see if the minimal number of arguments has been provided:

    if (argc < 2)  // if less than 2 arguments have been provided
    {
        fprintf(stderr, "Not enough arguments!\n");
        exit(1);
    }

Grab and convert max

Finally, we need to put the argument representing the maximum value into a variable.

I'd recommend declaring a variable of type int.

We will use the atoi(3) function to quickly convert the command-line arguments into int values:

    max  = atoi(argv[1]);

And now we can proceed with the rest of our prime implementation.

Timing

Often times, when checking the efficiency of a solution, a good measurement (especially for comparison), is to time how long the processing takes.

In order to do that in our prime number programs, we are going to use C library functions that obtain the current time, and use it as a stopwatch: we'll grab the time just before starting processing, and then once more when done. The total time will then be the difference between the two (end_time - start_time).

We are going to use the gettimeofday(2) function to aid us in this, and to use it, we'll need to do the following:

header file

In order to use the gettimeofday(2) function in our program, we'll need to include the sys/time.h header file, so be sure to add it in with the existing ones:

#include <stdio.h>
#include <stdlib.h>
#include <sys/time.h>

timeval variables

gettimeofday(2) uses a struct timeval data type, of which we'll need to declare two variables in our programs (one for storing the starting time, and the other for the ending time).

Please declare these with your other variables, up at the top of main() (but still WITHIN main()– you do not need to declare global variables).

    struct timeval time_start; // starting time
    struct timeval time_end;   // ending time

Obtaining the time

To use gettimeofday(2), we merely place it at the point in our code we wish to take the time.

For our prime number programs, you'll want to grab the start time AFTER you've declared variables and processed arguments, but JUST BEFORE starting the driving loop doing the processing.

That call will look something like this:

    gettimeofday(&time_start, 0);

The ending time should be taken immediately after all processing (and prime number output) is completed, and right before we display the timing information to STDERR:

    gettimeofday(&time_end, 0);

Displaying the runtime

Once we having the starting and ending times, we can display this to STDERR. You'll want this line:

    fprintf(stderr, "%10.6lf\n", time_end.tv_sec - time_start.tv_sec + ((time_end.tv_usec - time_start.tv_usec) / 1000000.0));

For clarity sake, that format specifier is “%10.6lf”, where the “lf” is “long float”, that is NOT a number one but a lowercase letter 'ell'.

And with that, we can compute an approximate run-time of our programs. The timing won't necessarily be accurate down to that level of precision, but it will be informative enough for our purposes.

Execution

Your program output should be as follows (given the specified range):

lab46:~/src/sysprog/pnc0$ ./primebrute 90
2 3 5 7 11 13 17 19 23 29 31 37 41 43 47 53 59 61 67 71 73 79 83 89 
  0.000088
lab46:~/src/sysprog/pnc0$ 

The execution of the programs is short and simple- grab the parameters, do the processing, produce the output, and then terminate.

Check Results

If you'd like to compare your implementations, I rigged up a script called primerun which you can run.

In order to work, you MUST be in the directory where your primebrute and primebruteopt binaries reside, and must be named as such.

For instance (running on my implementation of prime brute and primebruteopt):

lab46:~/src/discrete/pnc0$ primerun
===================================
    range        brute     bruteopt
===================================
      128     0.000177     0.000127
      256     0.000389     0.000159
      512     0.001526     0.000358
     1024     0.005399     0.000964
     2048     0.019101     0.002809
     4096     0.070738     0.009380
     8192     0.271477     0.032237
    16384     1.067010     0.117134
    32768     4.193584     0.424562
    65536   ----------     1.573066
   131072   ----------     7.753300
   262144   ----------   ----------
===================================
 verify:       OK           OK
===================================
lab46:~/src/discrete/pnc0$ 

For evaluation, each test is run 4 times, and the resulting time is averaged. During development, I have it set to only run each test once.

If the runtime of a particular prime variant exceeds an upper threshold (likely to be set at 2 seconds), it will be omitted from further tests, and a series of dashes will instead appear in the output.

If you don't feel like waiting, simply hit CTRL-c and the script will terminate.

I also include a validation check- to ensure your prime programs are actually producing the correct list of prime numbers. If the check is successful, you will see “OK” displayed beneath in the appropriate column; if unsuccessful, you will see “MISMATCH”.

Submission

To successfully complete this project, the following criteria must be met:

To submit this program to me using the submit tool, run the following command at your lab46 prompt:

$ submit discrete pnc0 primebrute.c primebruteopt.c
Submitting discrete project "pnc0":
    -> primebrute.c(OK)
    -> primebruteopt.c(OK)

SUCCESSFULLY SUBMITTED

You should get some sort of confirmation indicating successful submission if all went according to plan. If not, check for typos and or locational mismatches.