Table of Contents

Corning Community College

CSCS2330 Discrete Structures

PROJECT: Your Own Logic (YOL0)

OBJECTIVE

Occasionally there is value reinventing certain wheels, either to establish specific use-case functionality better than the generic option, or to better understand how the generic option functions. This could well be a combination of the two.

Here we explore creating our own infrastructure for managing and displaying information: numbers.

TASK

Implement the needed functionality (functions as needed) in C that uses a custom texture file (providing the numbers) and handles displaying them to the screen.

EDIT

You will want to go here to edit and fill in the various sections of the document:

SUBMISSION

To be successful in this project, the following criteria (or their equivalent) must be met:

Submit Tool Usage

Let's say you have completed work on the project, and are ready to submit, you would do the following:

lab46:~/src/SEMESTER/DESIG/PROJECT$ submit DESIG PROJECT file1 file2 file3 ... fileN

You should get some sort of confirmation indicating successful submission if all went according to plan. If not, check for typos and or locational mismatches.

RUBRIC

I'll be evaluating the project based on the following criteria:

104:yol0:final tally of results (104/104)
*:yol0:functionality present and operational [26/26]
*:yol0:code assembles with no warnings or errors [26/26]
*:yol0:all game and build related files submitted [26/26]
*:yol0:some significant project incorporates this [26/26]

The discrete version of yol0 will focus on a C version of this process.

Pertaining to the collaborative authoring of project documentation

Additionally