Corning Community College
CSCS2320 Data Structures
~~TOC~~
======Project: DLS0======
=====Errata=====
This section will document any updates applied to the project since original release:
* __revision #__: (DATESTAMP)
=====Objective=====
In this project, we resume our conceptual journey and explore another data structure: stacks.
=====Background=====
A **stack** is considered one of the most important data structures, along with **queues** (next week's project) and trees. And it is largely because of how often we find them playing out in nature or our day-to-day lives.
The word "stack" is [[https://www.google.com/search?&q=define%3Astack&ie=utf-8&oe=utf-8|defined]] as:
* (generically): a pile of objects, typically one that is neatly arranged
* (computing): a set of storage locations that store data in such a way that the most recently stored item is the first to be retrieved
Additionally, when viewing it as a verb (an action), we also find some positive computing application (bolded) in a less reputable cardplaying usage:
* shuffle or **arrange** (a deck of cards) dishonestly **so as to gain** an unfair **advantage**
Or, to distill it out:
* arrange so as to gain advantage
Combining with our previous definitions, we have:
* a set of storage locations that are arranged in such a way so as to give us an advantage- the most recently stored item (the last to be placed onto the stack) is the first to be retrieved.
====Lists and Nodes====
So, how does all this list and node stuff play into our stack implementation?
Well, we're going to build the stack ON TOP OF lists (which are composed of nodes).
Therefore, a stack is a data structure that stores its data in a list (which consists of nodes), and we apply various rules/restrictions on our access of that list data.
The concept of restricting access is a very important one- which we did with our list as well (limiting our access to the list through the use of **append()**, **insert()**, and **obtain()** versus manipulating the next/prev pointers manually all the time). By limiting how we access the data, we give ourselves certain algorithmic advantages:
* __error reduction__: if we have a small set of operations that can do one thing, and do their one thing extremely well (**insert()**, **append()**, and **obtain()** again, for instance), we can then rely on them to do the low-level grunt work, freeing us up to accomplish higher level tasks (such as **sorting** or **swapping**), or even things like determining if a word is a **palindrome**.
* __performance__: by restricting our available choices, the edge cases we have to check for are reduced, and in ideal situations, the average case moves closer to the best case.
====conceptualizing a stack====
It is common to think of a stack as a vertical object, much like a pile of papers that need to be processed (or a pile of anything we need to work with).
Although we've commonly viewed lists horizontally (from left to right), there is absolutely nothing requiring this positional orientation.
Similarly, stacks possess no mandatory orientation, but we do usually visualize them as vertical entities, largely because that's how the piles of paper that accumulate on our desks tend to grow.
====the stack====
The stack data structure presents certain advantages that encourages its use in solving problems (why do we stack a bunch of papers all in the same place to create piles? Why is that more advantageous than giving each one its own unique desk space?), and we accomplish that by its compositional definition:
* a stack has a **top**, basically a node pointer that constantly points to the top node in the stack (equivalent to the underlying list's last pointer).
* to put an item on the stack, we **push** it there. So one of the functions we'll be implementing is **push()**, which will take the node we wish to place on the given stack, and push will handle all the necessary coordination with its underlying list (i.e. it should call existing list functions to manipulate the list)
* to get an item off of the stack, we **pop** it. In our **pop()** function, we grab the **top** node off the stack (this also translates into a set of list-level transactions that our **pop()** function will handle for us).
These qualities cause the stack to be described as a LIFO (or FILO) structure:
* **LIFO**: **L**ast **I**n **F**irst **O**ut
* **FILO**: **F**irst **I**n **L**ast **O**ut
And that describes what is conceptually going on-- if we can ONLY access our data through one location (the top), the data most immediately available to us is that which we most recently placed there (hence the last one we pushed in would be the first one we get back when popping it).
This concept is very important, and being aware of it can be of significant strategic importance when going about solving problems (and seeing its pattern proliferate in nature).
With that said, the existence of **top**, along with the core **push()** and **pop()** functions defines the minimal necessary requiments to interface with a stack. Sometimes we'll see additional actions sneak in. While these may be commonly associated with stacks, they should not be confused as core requiments of a stack:
* **peek**: the ability to gain access to the top node without removing it from the stack
* **is the stack empty?**: the ability to query the stack and determine if it is empty or non-empty (or perhaps if non-empty, how full is it?)
While we may be implementing these supplemental functions, it should be noted that not only are they in no way necessary for using a stack, they could be detrimental (just as relying on counting can be a crutch).
Their inclusion should ONLY be viewed as a means of convenience (in certain scenarios they may result in less code needing to be written), but NOT as something you should routinely make use of.
====size can matter====
With a stack, there sometimes exists a need to cap its total size (especially in applications on the computer, we may have only allocated a fixed amount of space and cannot exceed it). For this reason, we will need to maintain a count of nodes in the stack (ie the underlying list).
This is why **dll2** exists: to introduce **qty** back into the list struct.
Additionally, the stack will have a configured maximum size- if the quantity of nodes in the list exceeds the configured size of the stack, we should prevent any additional pushes.
It should also be pointed out that in other applications, a stack need not have a maximum size.. in which case it can theoretically grow an indefinite amount. We will explore both conditions (unbounded and bounded stacks) in this project.
====stack error conditions====
There are two very important operational error conditions a stack can experience:
* __stack **over**flow__: this is the situation where the quantity of the list is equal to the configured stack size (in the case of a bounded stack), and we try to push another node onto the stack (the stack is only so high, and pushing one more time will cause it to overflow)
* __stack **under**flow__: this is the situation where the stack is empty, yet we still try to pop a value from it.
=====Project Overview=====
For this project, we're going to be implementing the stack data structure atop of our recently re-implemented linked list (the doubly linked list).
Should you be having any lingering issues with your doubly-linked list implementation, remember that the **test reference implementation** is (and has been) available. With this, you don't have to worry about all the supporting node and list functions that aren't the focus of the project.
====inc/stack.h====
To implement a stack, we'll be creating a new type of struct. Continuing our previous pattern, we'll isolate that specific information in its own header file:
#ifndef _STACK_H
#define _STACK_H
//////////////////////////////////////////////////////////////////////
//
// Stack relies on list (which relies on node) to work.
// See the layers?
//
#include "list.h"
//////////////////////////////////////////////////////////////////////
//
// Define the stack struct
//
struct stack {
Node *top; // pointer to top of stack
List *data; // pointer to stack data
ulli size; // size of stack
};
code_t mkstack(Stack **, ulli); // create new stack of size
code_t cpstack(Stack *, Stack **); // duplicate stack
code_t rmstack(Stack **); // deallocate stack
code_t push (Stack **, Node *); // add new node onto stack
code_t pop (Stack **, Node **); // grab node off of stack
code_t peek (Stack *, Node **); // show top node of stack
code_t isempty(Stack *); // check stack emptiness
#endif
As indicated, with stacks, suddenly a lot of the underlying details start to be abstracted away. And the total number of unique functions being created also tends to decrease.
For our stack implementation, just as with our doubly-linked list implementation, we will make use of the double pointer in order to achieve passing parameters by address.
This is necessary so that we can free up the return value of **push()** and **pop()** to be used for status (ie look out for stack overflows and underflows).
**peek()** and **isempty()** are being implemented as an exercise to aid in your understanding of stacks. Again, avoid their use except is a means of convenience (or to further optimize your code). The general rule of thumb is that the use of **peek()** and **isempty()** should result in shortening your code in a clear or clever way.
If you cannot think of how to solve a problem without the use of **peek()**/**isempty()**, that is a strong clue that you shouldn't be using them.
Also, while nothing is stopping you from doing so, the idea here is that things like **size** and the underlying list **qty** in stack transactions will **NOT** be accessed outside of the **push()** and **pop()** functions. Just like my warnings about using **qty** in your list solutions-- do not consider **size** as a variable for your general use (**push()** will probably be the only place it is used).
In object-oriented programming, both **size** and **qty** would be **private** member variables of their respective classes, unable to be used by anything other than their respective member functions.
====inc/data.h====
With stacks, the following new information has been added to **data.h**:
//////////////////////////////////////////////////////////////////////
//
// Status codes for the doubly linked stack implementation
//
#define DLS_SUCCESS 0x0000000001000000
#define DLS_CREATE_FAIL 0x0000000002000000
#define DLS_NULL 0x0000000004000000
#define DLS_EMPTY 0x0000000008000000
#define DLS_OVERFLOW 0x0000000010000000
#define DLS_UNDERFLOW 0x0000000020000000
#define DLS_ERROR 0x0000000040000000
#define DLS_INVALID 0x0000000080000000
#define DLS_DEFAULT_FAIL 0x0000000000804000
__**Technical note**__: Due to space constraints (there are 9 stack status codes), you'll notice **DLS_DEFAULT_FAIL** is not a unique number, but a combination of two previous values. This is made possible by using two values that should never be regularly occurring, and especially not in combination: **DLN_DEFAULT_FAIL** and **DLL_DEFAULT_FAIL**. I had to employ a similar trick with queues, which you'll see in next week's project.
====stack library====
In **src/stack/**, you will find skeletons of the above prototyped functions, hollowed out in anticipation of being made operational.
Figure out what is going on, the connections, and make sure you understand it.
Again, your stack is to utilize the stack for its underlying data storage operations. This is what the stack's **data** list pointer is to be used for.
====stack operation status codes====
You'll notice the presence of a set of stack-related #define's in the **data.h** header file. These are intended to be used to report on various states of stack status after performing various operations.
They are not exclusive- in some cases, multiple states can be applied. The intent is that you will OR together all pertinent states and return that from the function.
* **DLS_SUCCESS** - everything went according to plan, no errors encountered, average case
* **DLS_CREATE_FAIL** - memory allocation failed (considered in error)
* **DLS_NULL** - result is NULL (probably in error)
* **DLS_EMPTY** - result is an empty list/stack (may or may not be in error)
* **DLS_OVERFLOW** - operation exceeds allocated size of list (may be considered an error)
* **DLS_UNDERFLOW** - operation cannot proceed due to lack of data (may be considered an error)
* **DLS_DEFAULT_FAIL** - default state of unimplemented functions (default error)
* **DLS_ERROR** - some error occurred
* **DLS_INVALID** - invalid state (pointer to stack does not exist)
For example, in the case of "DLS_CREATE_FAIL", there are actually a total of three states raised:
* DLS_ERROR (a problem has occurred)
* DLS_CREATE_FAIL (a problem has occurred when using malloc())
* DLS_NULL (no memory allocated, so stack cannot be anything but NULL)
ALL THREE states must be returned from the function in question should such an occurrence take place (in addition, various underlying list and node status codes may be present as well-- see the unit tests for more information).
====Stack library unit tests====
In **testing/stack/unit/**, you will find these files:
* **unit-mkstack.c** - unit test for **mkstack()** library function
* **unit-cpstack.c** - unit test for **cpstack()** library function
* **unit-rmstack.c** - unit test for **rmstack()** library function
* **unit-push.c** - unit test for **push()** library function
* **unit-pop.c** - unit test for **pop()** library function
* **unit-peek.c** - unit test for **peek()** library function
* **unit-isempty.c** - unit test for **isempty()** library function
There are also corresponding **verify-FUNCTION.sh** scripts that will output a "MATCH"/"MISMATCH" to confirm overall conformance with the pertinent stack functionality.
These are complete runnable programs (when compiled, and linked against the stack library, which is all handled for you by the **Makefile** system in place).
Of particular importance, I want you to take a close look at:
* the source code to each of these unit tests
* the purpose of these programs is to validate the correct functionality of the respective library functions
* follow the logic
* make sure you understand what is going on
* ask questions to get clarification!
* the output from these programs once compiled and ran
* analyze the output
* make sure you understand what is going on
* ask questions to get clarification!
====stack testing applications====
===palindrome-stack===
Now that we've completed our stack functionality, we can use these individual functions to piece together solutions to various everyday problems where a stack could be effective (and even compare approaches to when we didn't have the benefit of a stack in solving the problem). After all, that's a big aspect to learning data structures- they open doors to new algorithms and problem solving capabilities.
Our task (once again) will be that of palindromes (ie words/phrases that, when reversed, spell the same thing).
This implementation will be considered an extra credit opportunity, so as to offer those who have fallen behind (but working to get caught up) a reprieve on some of the credit they've lost.
It is also highly recommended to undertake as it will give you further experience working with these concepts.
Note this is a DIFFERENT approach than you would have taken in the program with sll2 and dll1- you're to use stack functionality to aid you with the heavy lifting. You should not be directly using any list functions in the implementation of this solution, except perhaps in the initial building of the input string (otherwise use the stack, and let the stack use the list functions).
=====Expected Results=====
To assist you in verifying a correct implementation, you can check your implementation against the results of my implementation:
====stack library====
Here is what you should get for stack:
lab46:~/src/data/dls0$ make check
======================================================
= Verifying Doubly-Linked Stack Functionality =
======================================================
[mkstack] Total: 9, Matches: 9, Mismatches: 0
[push] Total: 18, Matches: 18, Mismatches: 0
[pop] Total: 19, Matches: 19, Mismatches: 0
[cpstack] Total: 11, Matches: 11, Mismatches: 0
[peek] Total: 20, Matches: 20, Mismatches: 0
[isempty] Total: 5, Matches: 5, Mismatches: 0
[rmstack] Total: 10, Matches: 10, Mismatches: 0
======================================================
[RESULTS] Total: 92, Matches: 92, Mismatches: 0
======================================================
lab46:~/src/data/dls0$
=====Submission=====
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