Corning Community College CSCS1320 C/C++ Programming ~~TOC~~ ======Project: IMAGE PROCESSING - CIRCLE OF SQUARES (cos0)====== =====Objective===== To apply our existing knowledge of programming constructs in the application of a specific end result: a program that utilizes an image processing library to produce an image of a circle, constructed of squares. =====Prerequisites/Corequisites===== In addition to the new skills required on previous projects, to successfully accomplish/perform this project, the listed resources/experiences need to be consulted/achieved: * can algorithmically generate a circle of points (x, y coordinate pairs) =====Background===== We've spent our time so far this semester covering the basic concepts of programming, in C. Variables, selection statements, iteration, functions, structs, etc. Now that we've gotten through all of them, it is time to start applying those concepts so that deeper and further familiarity can be gained. This project is one such attempt at that. We all know what a circle is, and in various math classes we've even explored various methods for doing things with circles (they have a radius, a circumference, a diameter), but how do would we enable the computer to draw a circle? One piece of that, obviously, is the math. Another piece is the programmatic piece. A circle implies something visual. On the computer that means an image. So: we are going to use the gd image processing library to aid us in generating the image. =====Program===== Your task is to write a program that generates an image (PNG file), that is placed in your lab46 webspace for viewing, that does the following: * uses the gd image library (libgd) * image is at least 800x600 (can be larger, but not huge, don't go beyond 1280x1024) * image resolution must not be square (i.e. **NOT** 800x800, 1000x1000, etc.) * image has a black background * image has an outer border of a color other than black and the circle (unless circle is multiple colors, then the border could be one of the contained colors). * draws a circle out of squares * circle must be at least 1 color (that isn't the same as the background), but bonus consideration would be given for the following: * multi-colored (think gradient) circle * multiple circles (concentric?) * spirals * squares should be at least 10x10 (pixels) Now, gd has functions for drawing circles. You are **NOT** to use them for this project. As I said, this is a circle of squares. As such, you will be making use of the **gdImageFilledRectangle()** function. ====getting started==== You may make use of the following skeleton program to assist you in doing this project: /* * PROGRAM.c - skeleton code to use the GD graphics library to create * an image. * * To compile: gcc -o PROGRAM PROGRAM.c -lgd * To execute: ./PROGRAM * OR: ./PROGRAM cos0.png (creates in current directory) * * Functions: http://www.boutell.com/gd/manual2.0.33.html */ #include #include #include #include // color values // #define BLACK 0 #define BLUE 1 #define GREEN 2 #define RED 3 #define WHITE 4 int main(int argc, char **argv) { char *outfile; // name out of the output file FILE *out; // output file pointer gdImagePtr img; // GD Image Construct unsigned int color[5]; // color array unsigned short int wide, high; // image attributes if (argc == 2) { outfile = *(argv+1); fprintf(stdout, "Using '%s' as output filename\n", outfile); } else { outfile = (char *) malloc (sizeof(char) * 64); strcpy(outfile, "/home/USERNAME/public_html/cos0.png"); } // image dimensions // wide = 800; high = 600; // Create new image of specified wide-ness and high-ness // img = gdImageCreate(wide, high); // My GD color definitions // color[BLACK] = gdImageColorAllocate(img, 0x00, 0x00, 0x00); color[BLUE] = gdImageColorAllocate(img, 0x00, 0x00, 0xFF); color[GREEN] = gdImageColorAllocate(img, 0x00, 0xFF, 0x00); color[RED] = gdImageColorAllocate(img, 0xFF, 0x00, 0x00); color[WHITE] = gdImageColorAllocate(img, 0xFF, 0xFF, 0xFF); // Paint the background black // gdImageFilledRectangle(img, 0, 0, wide-1, high-1, color[BLACK]); /**************************************************************** * * * =============> YOUR CODE/PROGRAM GOES HERE <============ * * * ****************************************************************/ // Open the file // if((out = fopen(outfile, "wb")) == NULL) { fprintf(stderr, "Error opening '%s'\n", outfile); exit(1); } // Send image to file // gdImagePngEx(img, out, -1); // Close things up // fclose(out); gdImageDestroy(img); return(0); } =====Submission===== To successfully complete this project, the following criteria must be met: * Code must compile cleanly (no warnings or errors) * Output must be correct, and resemble the form given in the sample output above. * Code must be nicely and consistently indented (you may use the **indent** tool) * Code must utilize the algorithm presented above * Code must be commented * have a properly filled-out comment banner at the top * have at least 20% of your program consist of **//**-style descriptive comments * Track/version the source code in a repository * Submit a copy of your source code to me using the **submit** tool. To submit this program to me using the **submit** tool, run the following command at your lab46 prompt: $ submit cprog cos0 cos0.c cos0.png http://lab46.corning-cc.edu/~USERNAME/cos0.png Submitting cprog project "cos0": -> cos0.c(OK) -> cos0.png(OK) -> http://lab46.corning-cc.edu/~USERNAME/cos0.png SUCCESSFULLY SUBMITTED You should get some sort of confirmation indicating successful submission if all went according to plan. If not, check for typos and or locational mismatches.