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journal:spring2020:szimmer3:week13

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journal:spring2020:szimmer3:week13 [2020/04/23 07:18]
127.0.0.1 external edit
journal:spring2020:szimmer3:week13 [2020/04/29 22:15] (current)
szimmer3
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-=====comporg week13=====+=====Comporg Week 13=====
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-====MONTH Day, YEAR====+====Im not even sure any more==== 
 +I didnt know there was anther journal so I'm going to sit here and type everything I can think of whilst I eat poorly made nachos and try to figure out how I shoot fireballs in my SDL2 game. So I actually got it to kinda work, By it I mean my fireball mechanic. Basically all I have to do for that now is tweak some stuff and it will actually maybe work decently. Well better than It previously did for the past week since I started working on that mechanic on friday (it is now saturday). I think now I'll start working a little bit on computer organization assembly dasm project. My plan is to get something Mildly runnable for both classes as opposed to having one thing somewhat decent and one pile of garbage. My plan for computer organization is to basically take pos0 and shoot something horizontally and have the play er dodge it. I was also playing with the idea of doing collison detection but i am not so sure on how well that will go. Because its kinda somewhat hard to do in C and I can only imagine how not easy and fun it is to do in Assembly. ​
  
-Filler text- your entry goes here; remove this line to receive full credit. +=====Sysprog Week 13=====
-=====sysprog week13=====+
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 ====MONTH Day, YEAR==== ====MONTH Day, YEAR====
  
-Filler text- your entry goes here; remove this line to receive full credit. +I didnt know there was anther journal so I'm going to sit here and type everything I can think of whilst I eat poorly made nachos and try to figure out how I shoot fireballs in my SDL2 game. So I actually got it to kinda work, By it I mean my fireball mechanic. Basically all I have to do for that now is tweak some stuff and it will actually maybe work decently. Well better than It previously did for the past week since I started working on that mechanic on friday (it is now saturday). I think now I'll start working a little bit on computer organization assembly dasm project. My plan is to get something Mildly runnable for both classes as opposed to having one thing somewhat decent and one pile of garbage. My plan for computer organization is to basically take pos0 and shoot something horizontally and have the play er dodge it. I was also playing with the idea of doing collison detection but i am not so sure on how well that will go. Because its kinda somewhat hard to do in C and I can only imagine how not easy and fun it is to do in Assembly
journal/spring2020/szimmer3/week13.txt · Last modified: 2020/04/29 22:15 by szimmer3